ui-web

Web UI - glassmorphism, Tailwind, dark mode, accessibility

Safety Notice

This listing is imported from skills.sh public index metadata. Review upstream SKILL.md and repository scripts before running.

Copy this and send it to your AI assistant to learn

Install skill "ui-web" with this command: npx skills add alinaqi/claude-bootstrap/alinaqi-claude-bootstrap-ui-web

UI Design Skill (Web)

Load with: base.md + react-web.md


MANDATORY: WCAG 2.1 AA Compliance

These rules are NON-NEGOTIABLE. Every UI element must pass these checks.

1. Color Contrast (CRITICAL)

Text Contrast Requirements:
├── Normal text (<18px): 4.5:1 minimum
├── Large text (≥18px bold or ≥24px): 3:1 minimum
├── UI components (buttons, inputs): 3:1 minimum
└── Focus indicators: 3:1 minimum

FORBIDDEN COLOR COMBINATIONS:
✗ gray-400 on white (#9CA3AF on #FFFFFF = 2.6:1) - FAILS
✗ gray-500 on white (#6B7280 on #FFFFFF = 4.6:1) - BARELY PASSES
✗ white on yellow - FAILS
✗ light blue on white - USUALLY FAILS

SAFE COLOR COMBINATIONS:
✓ gray-700 on white (#374151 on #FFFFFF = 9.2:1)
✓ gray-600 on white (#4B5563 on #FFFFFF = 6.4:1)
✓ gray-900 on white (#111827 on #FFFFFF = 16:1)
✓ white on gray-900, blue-600, green-700

2. Visibility Rules (CRITICAL)

ALL BUTTONS MUST HAVE:
✓ Visible background color OR visible border (min 1px)
✓ Text color that contrasts with background
✓ Minimum height: 44px (touch target)
✓ Padding: at least px-4 py-2

NEVER CREATE:
✗ Buttons with transparent background AND no border
✗ Text same color as background
✗ Ghost buttons without visible borders
✗ White text on light backgrounds
✗ Dark text on dark backgrounds

3. Required Element Styles

// EVERY button needs visible boundaries
// PRIMARY: solid background
<button className="bg-gray-900 text-white px-4 py-3 rounded-lg">
  Primary
</button>

// SECONDARY: visible background
<button className="bg-gray-100 text-gray-900 px-4 py-3 rounded-lg">
  Secondary
</button>

// GHOST: MUST have visible border
<button className="border border-gray-300 text-gray-700 px-4 py-3 rounded-lg">
  Ghost
</button>

// NEVER DO THIS:
<button className="text-gray-500">Invisible Button</button> // ✗ NO BOUNDARY
<button className="bg-white text-white">Hidden</button>     // ✗ NO CONTRAST

4. Focus States (REQUIRED)

// EVERY interactive element needs visible focus
className="focus:outline-none focus-visible:ring-2 focus-visible:ring-blue-500 focus-visible:ring-offset-2"

// NEVER remove focus without replacement
className="outline-none" // ✗ FORBIDDEN without ring replacement

5. Dark Mode Contrast

When implementing dark mode:
├── Text must be light (gray-100 to white) on dark backgrounds
├── Borders must be visible (gray-700 or lighter)
├── Never use gray-400 text on gray-900 bg (fails contrast)
└── Test BOTH modes before shipping

SAFE DARK MODE TEXT:
✓ text-white on bg-gray-900
✓ text-gray-100 on bg-gray-800
✓ text-gray-200 on bg-gray-900

UNSAFE (FAILS CONTRAST):
✗ text-gray-500 on bg-gray-900 (2.4:1)
✗ text-gray-400 on bg-gray-800 (3.1:1)

Core Philosophy

Beautiful UI is not decoration - it's communication. Every visual choice should serve clarity, hierarchy, and user confidence. Default to elegance and restraint.

Design Principles

1. Visual Hierarchy

Primary Action    → Bold, high contrast, prominent
Secondary Action  → Subtle, lower contrast
Tertiary/Links    → Minimal, text-style

2. Spacing System (8px Grid)

// Tailwind spacing scale - USE CONSISTENTLY
const spacing = {
  xs: 'p-1',      // 4px  - tight internal
  sm: 'p-2',      // 8px  - compact
  md: 'p-4',      // 16px - default
  lg: 'p-6',      // 24px - comfortable
  xl: 'p-8',      // 32px - spacious
  '2xl': 'p-12',  // 48px - section gaps
};

// Rule: More whitespace = more premium feel
// Rule: Consistent spacing > perfect spacing

3. Typography Scale

// Limit to 3-4 font sizes per page
const typography = {
  hero: 'text-4xl md:text-5xl font-bold tracking-tight',
  heading: 'text-2xl md:text-3xl font-semibold',
  subheading: 'text-lg md:text-xl font-medium',
  body: 'text-base leading-relaxed',
  caption: 'text-sm text-gray-500',
};

// Rule: Never use more than 2 font families
// Rule: Line height 1.5-1.7 for body text

Glassmorphism (Web)

Base Glass Card

// Modern glass effect - use sparingly for emphasis
const GlassCard = ({ children, className = '' }) => (
  <div className={`
    backdrop-blur-xl
    bg-white/10
    border border-white/20
    rounded-2xl
    shadow-xl
    shadow-black/5
    ${className}
  `}>
    {children}
  </div>
);

Glass Variants

// Light mode glass
const lightGlass = `
  backdrop-blur-xl
  bg-white/70
  border border-white/50
  shadow-lg shadow-gray-200/50
`;

// Dark mode glass
const darkGlass = `
  backdrop-blur-xl
  bg-gray-900/70
  border border-white/10
  shadow-xl shadow-black/20
`;

// Frosted sidebar
const frostedSidebar = `
  backdrop-blur-2xl
  bg-gradient-to-b from-white/80 to-white/60
  border-r border-white/30
`;

// Floating action glass
const floatingGlass = `
  backdrop-blur-md
  bg-white/90
  rounded-full
  shadow-lg shadow-black/10
  border border-white/50
`;

When to Use Glassmorphism

✓ Hero sections with image backgrounds
✓ Floating cards over gradients
✓ Modal overlays
✓ Navigation bars (subtle)
✓ Feature highlights

✗ Every card (overuse kills the effect)
✗ Text-heavy content areas
✗ Forms (reduces contrast)
✗ Data tables

Color System

Semantic Colors

const colors = {
  // Actions
  primary: 'bg-blue-600 hover:bg-blue-700',
  secondary: 'bg-gray-100 hover:bg-gray-200 text-gray-900',
  danger: 'bg-red-600 hover:bg-red-700',
  success: 'bg-green-600 hover:bg-green-700',

  // Surfaces
  background: 'bg-gray-50 dark:bg-gray-950',
  surface: 'bg-white dark:bg-gray-900',
  elevated: 'bg-white dark:bg-gray-800 shadow-lg',

  // Text
  textPrimary: 'text-gray-900 dark:text-white',
  textSecondary: 'text-gray-600 dark:text-gray-400',
  textMuted: 'text-gray-400 dark:text-gray-500',
};

Gradient Backgrounds

// Subtle mesh gradient (modern, premium)
const meshGradient = `
  bg-gradient-to-br
  from-blue-50 via-white to-purple-50
  dark:from-gray-950 dark:via-gray-900 dark:to-gray-950
`;

// Vibrant hero gradient
const heroGradient = `
  bg-gradient-to-r
  from-blue-600 via-purple-600 to-pink-600
`;

// Subtle radial glow
const radialGlow = `
  bg-[radial-gradient(ellipse_at_top,_var(--tw-gradient-stops))]
  from-blue-200/40 via-transparent to-transparent
`;

Component Patterns

Buttons

// Primary button - bold, confident
const PrimaryButton = ({ children, ...props }) => (
  <button
    className="
      px-6 py-3
      bg-gray-900 dark:bg-white
      text-white dark:text-gray-900
      font-medium
      rounded-xl
      transition-all duration-200
      hover:bg-gray-800 dark:hover:bg-gray-100
      hover:shadow-lg hover:shadow-gray-900/20
      active:scale-[0.98]
      disabled:opacity-50 disabled:cursor-not-allowed
    "
    {...props}
  >
    {children}
  </button>
);

// Secondary button - subtle
const SecondaryButton = ({ children, ...props }) => (
  <button
    className="
      px-6 py-3
      bg-gray-100 dark:bg-gray-800
      text-gray-900 dark:text-white
      font-medium
      rounded-xl
      transition-all duration-200
      hover:bg-gray-200 dark:hover:bg-gray-700
      active:scale-[0.98]
    "
    {...props}
  >
    {children}
  </button>
);

// Ghost button - minimal
const GhostButton = ({ children, ...props }) => (
  <button
    className="
      px-4 py-2
      text-gray-600 dark:text-gray-400
      font-medium
      rounded-lg
      transition-colors duration-200
      hover:text-gray-900 dark:hover:text-white
      hover:bg-gray-100 dark:hover:bg-gray-800
    "
    {...props}
  >
    {children}
  </button>
);

Cards

// Clean card with subtle elevation
const Card = ({ children, className = '' }) => (
  <div className={`
    bg-white dark:bg-gray-900
    rounded-2xl
    border border-gray-200 dark:border-gray-800
    shadow-sm
    hover:shadow-md
    transition-shadow duration-300
    ${className}
  `}>
    {children}
  </div>
);

// Interactive card
const InteractiveCard = ({ children, onClick }) => (
  <button
    onClick={onClick}
    className="
      w-full text-left
      bg-white dark:bg-gray-900
      rounded-2xl
      border border-gray-200 dark:border-gray-800
      p-6
      transition-all duration-300
      hover:border-gray-300 dark:hover:border-gray-700
      hover:shadow-lg
      hover:-translate-y-1
      active:scale-[0.99]
    "
  >
    {children}
  </button>
);

Input Fields

const Input = ({ label, error, ...props }) => (
  <div className="space-y-2">
    {label && (
      <label className="block text-sm font-medium text-gray-700 dark:text-gray-300">
        {label}
      </label>
    )}
    <input
      className={`
        w-full px-4 py-3
        bg-gray-50 dark:bg-gray-800
        border-2 rounded-xl
        text-gray-900 dark:text-white
        placeholder-gray-400 dark:placeholder-gray-500
        transition-all duration-200
        focus:outline-none focus:ring-0
        ${error
          ? 'border-red-500 focus:border-red-500'
          : 'border-transparent focus:border-blue-500 focus:bg-white dark:focus:bg-gray-900'
        }
      `}
      {...props}
    />
    {error && (
      <p className="text-sm text-red-500">{error}</p>
    )}
  </div>
);

Micro-Interactions

Transitions

// Standard transitions - ALWAYS use
const transitions = {
  fast: 'transition-all duration-150',      // Hover states
  normal: 'transition-all duration-200',    // Most interactions
  slow: 'transition-all duration-300',      // Card hovers, modals
  spring: 'transition-all duration-500 ease-out', // Page transitions
};

// Rule: Everything interactive should transition
// Rule: 150-300ms feels responsive, >500ms feels slow

Hover Effects

// Scale on hover (buttons, cards)
className="hover:scale-105 active:scale-95 transition-transform"

// Lift on hover (cards)
className="hover:-translate-y-1 hover:shadow-xl transition-all"

// Glow on hover (CTAs)
className="hover:shadow-lg hover:shadow-blue-500/25 transition-shadow"

// Border highlight (inputs, cards)
className="hover:border-gray-300 transition-colors"

Loading States

// Skeleton loader
const Skeleton = ({ className = '' }) => (
  <div className={`
    animate-pulse
    bg-gray-200 dark:bg-gray-800
    rounded-lg
    ${className}
  `} />
);

// Spinner
const Spinner = ({ size = 'md' }) => (
  <div className={`
    animate-spin rounded-full
    border-2 border-gray-200 dark:border-gray-700
    border-t-blue-600
    ${size === 'sm' ? 'w-4 h-4' : size === 'lg' ? 'w-8 h-8' : 'w-6 h-6'}
  `} />
);

// Button loading state
<button disabled className="relative">
  <span className="opacity-0">Submit</span>
  <Spinner className="absolute inset-0 m-auto" />
</button>

Layout Patterns

Container

// Consistent max-width and padding
const Container = ({ children, className = '' }) => (
  <div className={`
    max-w-7xl mx-auto
    px-4 sm:px-6 lg:px-8
    ${className}
  `}>
    {children}
  </div>
);

Section Spacing

// Consistent vertical rhythm
const Section = ({ children }) => (
  <section className="py-16 md:py-24">
    <Container>{children}</Container>
  </section>
);

Grid Systems

// Feature grid
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
  {features.map(f => <FeatureCard key={f.id} {...f} />)}
</div>

// Bento grid (modern asymmetric)
<div className="grid grid-cols-2 md:grid-cols-4 gap-4">
  <div className="col-span-2 row-span-2">Large</div>
  <div className="col-span-1">Small</div>
  <div className="col-span-1">Small</div>
  <div className="col-span-2">Medium</div>
</div>

Dark Mode

Implementation

// Always design for both modes
// Use CSS variables or Tailwind dark: prefix

// Theme toggle
const ThemeToggle = () => {
  const [dark, setDark] = useState(false);

  useEffect(() => {
    document.documentElement.classList.toggle('dark', dark);
  }, [dark]);

  return (
    <button onClick={() => setDark(!dark)}>
      {dark ? <SunIcon /> : <MoonIcon />}
    </button>
  );
};

Color Pairing

Light Mode          Dark Mode
─────────────────────────────────
white               gray-950
gray-50             gray-900
gray-100            gray-800
gray-200            gray-700
gray-900 (text)     white (text)
gray-600 (secondary) gray-400
blue-600            blue-500

Accessibility

Contrast Requirements

WCAG AA: 4.5:1 for normal text, 3:1 for large text
WCAG AAA: 7:1 for normal text, 4.5:1 for large text

// Test: Use browser devtools or contrast checker
// Rule: Never use gray-400 on white for body text

Focus States

// Always visible focus rings
className="
  focus:outline-none
  focus-visible:ring-2
  focus-visible:ring-blue-500
  focus-visible:ring-offset-2
"

// Never remove focus styles without replacement
// ✗ outline-none (alone)
// ✓ outline-none + focus-visible:ring

Screen Readers

// Visually hidden but accessible
const srOnly = "absolute w-px h-px p-0 -m-px overflow-hidden whitespace-nowrap border-0";

// Icon buttons need labels
<button aria-label="Close menu">
  <XIcon className="w-6 h-6" />
</button>

// Announce dynamic content
<div role="status" aria-live="polite">
  {message}
</div>

Anti-Patterns

Never Do

✗ More than 3 font sizes on a page
✗ Random spacing values (use 8px grid)
✗ Pure black (#000) on pure white (#fff)
✗ Colored text on colored backgrounds without checking contrast
✗ Animations longer than 500ms for UI elements
✗ Glassmorphism everywhere
✗ Drop shadows on everything
✗ Gradients on text (hard to read)
✗ Auto-playing animations that can't be stopped
✗ Removing focus indicators
✗ Gray text below 4.5:1 contrast
✗ Tiny click targets (< 44px)

Common Mistakes

// ✗ Too many shadows
className="shadow-sm shadow-md shadow-lg" // Pick ONE

// ✗ Inconsistent rounding
className="rounded-sm rounded-lg rounded-2xl" // System: sm, lg, xl, 2xl

// ✗ Competing focal points
// One primary CTA per viewport

// ✗ Over-decorated
// If it doesn't serve function, remove it

Quick Reference

Modern Defaults

// Border radius: 12-16px (rounded-xl to rounded-2xl)
// Shadow: subtle (shadow-sm to shadow-md)
// Font: Inter, SF Pro, system-ui
// Primary: Near-black or brand color
// Transitions: 200ms ease-out
// Spacing: 8px grid (Tailwind default)

Premium Feel Checklist

□ Generous whitespace
□ Subtle shadows (not harsh)
□ Smooth transitions on all interactions
□ Consistent border radius
□ Limited color palette (2-3 colors max)
□ Typography hierarchy (3 sizes max)
□ High-quality imagery
□ Micro-interactions on hover/focus
□ Dark mode support

Source Transparency

This detail page is rendered from real SKILL.md content. Trust labels are metadata-based hints, not a safety guarantee.

Related Skills

Related by shared tags or category signals.

General

android-kotlin

No summary provided by upstream source.

Repository SourceNeeds Review
General

playwright-testing

No summary provided by upstream source.

Repository SourceNeeds Review
General

ui-mobile

No summary provided by upstream source.

Repository SourceNeeds Review
General

posthog-analytics

No summary provided by upstream source.

Repository SourceNeeds Review
ui-web | V50.AI