Liquid Glass Forms (macOS 26+)
Two-Layer Architecture
-
Glass layer: toolbars, sidebars, inspector shells, section containers (structural)
-
Content layer: form rows and fields (solid/neutral)
Glass is for the navigation/control layer floating above content, not a blanket background for every input.
Glass Modifier Usage
On macOS 26, there is ONE glass modifier: glassEffect(_:in:) .
-
Section containers: Apply as a .background {} on a RoundedRectangle
-
Special tiles/callouts: Apply in a ZStack on a shape (rare)
⚠️ glassBackgroundEffect(displayMode:) is visionOS-only — it does NOT compile on macOS.
Default Layout Pattern
Use Grid
- FormRow with a labelWidth sized to the longest label. Only fall back to Form for trivial System Settings-style preference lists.
struct MacConfigView: View { // Size to longest label. ~90 for short labels like "Name", "Email". // Scale up only for genuinely long labels like "Notification Frequency". private let labelWidth: CGFloat = 90
var body: some View {
ScrollView {
VStack(alignment: .leading, spacing: 28) {
LiquidGlassSection(title: "General") {
Grid(alignment: .leadingFirstTextBaseline,
horizontalSpacing: 16, verticalSpacing: 14) {
FormRow("Name", labelWidth: labelWidth) {
TextField("", text: $name)
}
FormRow("Role", labelWidth: labelWidth) {
Picker("", selection: $role) {
ForEach(Role.allCases, id: \.self) { r in
Text(r.displayName).tag(r)
}
}
.labelsHidden()
.pickerStyle(.menu)
.fixedSize()
}
FormRow("Sync", labelWidth: labelWidth) {
Toggle("", isOn: $syncEnabled).labelsHidden()
}
}
}
HStack {
Spacer()
Button("Save") { save() }
.buttonStyle(.borderedProminent)
.disabled(!isValid)
}
}
.padding(32)
.frame(maxWidth: 760, alignment: .leading)
}
}
}
Building Blocks
FormRow
Right-aligned label column + control column inside a GridRow . The content column uses .frame(maxWidth: .infinity, alignment: .leading) to ensure all controls — including intrinsically-sized ones like Picker and Toggle — left-align consistently.
Without this, intrinsically-sized controls centre in the grid column while TextFields stretch to fill, creating a misaligned layout.
struct FormRow<Content: View>: View { let label: String let labelWidth: CGFloat let content: Content
init(_ label: String, labelWidth: CGFloat,
@ViewBuilder content: () -> Content) {
self.label = label
self.labelWidth = labelWidth
self.content = content()
}
var body: some View {
GridRow {
Text(label)
.foregroundStyle(.secondary)
.frame(width: labelWidth, alignment: .trailing)
content
.frame(maxWidth: .infinity, alignment: .leading)
}
}
}
LiquidGlassSection
Use glassEffect(.regular, in:) as a .background {} for section containers:
struct LiquidGlassSection<Content: View>: View { let title: String let content: Content
init(title: String, @ViewBuilder content: () -> Content) {
self.title = title
self.content = content()
}
var body: some View {
VStack(alignment: .leading, spacing: 12) {
Text(title).font(.headline)
content
.padding(18)
.background {
RoundedRectangle(cornerRadius: 16, style: .continuous)
.fill(.clear)
.glassEffect(.regular, in: RoundedRectangle(cornerRadius: 16, style: .continuous))
}
}
}
}
GlassTile (rare, special callouts only)
Use glassEffect(_:in:) in a ZStack only for summary tiles, callouts, or inspector headers. Never for field rows or dense forms.
struct GlassTile<Content: View>: View { let content: Content init(@ViewBuilder content: () -> Content) { self.content = content() }
var body: some View {
ZStack {
RoundedRectangle(cornerRadius: 16, style: .continuous)
.fill(.clear)
.glassEffect(.regular, in: RoundedRectangle(cornerRadius: 16, style: .continuous))
content.padding(16)
}
}
}
Control Sizing Rules
The outer container (.frame(maxWidth: 760) ) constrains overall form width. Within that, let controls take the space they need:
Control type Sizing
Text fields No maxWidth — fill the row via FormRow
Pickers .fixedSize() — sizes to content, left-aligned by FormRow
Numeric fields Fixed width: 70-120
Toggles .labelsHidden() in right column
Do NOT add maxWidth to text fields or pickers — it creates cramped fields with wasted space alongside them. The container handles overall width.
Pickers: .pickerStyle(.menu) by default.
Label Width Sizing
Size labelWidth to the longest label in the form, not a fixed large number.
-
Short labels ("Name", "Type", "Status"): ~90
-
Medium labels ("Description", "Environment"): ~100-120
-
Long labels ("Notification Frequency"): ~160+
A too-wide label column wastes horizontal space and pushes fields into the right half of the form where they get cramped.
Multi-Platform Views (iOS + macOS in same file)
When a view provides both iOS and macOS layouts, wrap platform-specific computed properties in #if os() — not just the branch in body .
var body: some View { NavigationStack { #if os(macOS) macOSForm #else iOSForm #endif } }
#if os(iOS) private var iOSForm: some View { Form { /* ... */ } .navigationBarTitleDisplayMode(.inline) // iOS-only API } #endif
#if os(macOS) private var macOSForm: some View { ScrollView { /* Grid layout */ } } #endif
Why: The compiler type-checks all computed properties regardless of which branch body takes. iOS-only modifiers like navigationBarTitleDisplayMode fail on macOS even if the property is only called from an #if os(iOS) branch.
Shared components (e.g. MetadataSection) should emit platform-adaptive content:
-
iOS: wrap in Section("Title") for Form/List compatibility
-
macOS: emit bare content (caller wraps in LiquidGlassSection )
Validation
Inline, indented under the field column. Disable primary action until valid.
Text("Invalid email address") .font(.caption) .foregroundStyle(.red) .padding(.leading, labelWidth + 16)
Checklist
- Grid
- FormRow with labelWidth sized to the longest label
-
Text fields fill the row — no maxWidth. Pickers use .fixedSize()
-
.glassEffect(.regular, in:) as .background {} for section containers only
-
glassEffect(_:in:) in a ZStack only for special tiles/callouts
-
Readability works with reduced transparency (no glass-only separation)
-
Content layer stays visually calm
-
Wrap platform-specific computed properties in #if os() blocks