Omi Flutter Patterns Skill
This skill provides guidance for working with the Omi Flutter app, including BLE device communication, state management, backend integration, and localization.
When to Use
Use this skill when:
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Working on Flutter/Dart code in app/
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Implementing BLE device communication
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Working with state management (Provider)
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Integrating with backend APIs
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Adding new UI screens or widgets
Key Patterns
State Management
The app uses Provider pattern for state management:
// Define provider class ConversationProvider extends ChangeNotifier { List<Conversation> _conversations = [];
List<Conversation> get conversations => _conversations;
Future<void> loadConversations() async { _conversations = await api.getConversations(); notifyListeners(); } }
// Use in widget final provider = Provider.of<ConversationProvider>(context);
Localization
CRITICAL: All user-facing strings must use localization:
// ✅ GOOD Text(context.l10n.helloWorld)
// ❌ BAD Text('Hello World')
Adding keys: Use jq to add keys to ARB files, then run cd app && flutter gen-l10n
Backend Integration
REST API
// lib/backend/http/api/conversations.dart class ConversationsAPI { Future<List<Conversation>> getConversations() async { final response = await httpClient.get('/v1/conversations'); return (response.data['items'] as List) .map((json) => Conversation.fromJson(json)) .toList(); } }
WebSocket
// lib/backend/http/webhooks.dart class WebSocketClient { Future<void> connect(String uid) async { _socket = await WebSocket.connect('$baseUrl/v4/listen?uid=$uid'); _socket!.listen((data) { // Handle transcript }); } }
BLE Device Communication
Device Connection
// Scan for devices final devices = await scanForOmiDevices(); // Name: "Omi"
// Connect await device.connect();
// Discover services final services = await device.discoverServices();
// Audio service UUID: 19B10000-E8F2-537E-4F6C-D104768A1214 // Audio data UUID: 19B10001-E8F2-537E-4F6C-D104768A1214 // Codec type UUID: 19B10002-E8F2-537E-4F6C-D104768A1214
Audio Packet Format
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Header: 3 bytes (packet number + index)
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Payload: 160 audio samples
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Codec: Opus (preferred), PCM, Mu-law
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Byte order: Little-endian
Platform Support
The app supports:
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iOS: CocoaPods, Firebase config in ios/Config/
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Android: Gradle, Firebase config in android/app/src/
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macOS: CocoaPods, Firebase config in macos/Config/
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Windows: CMake, native Windows audio
Use PlatformManager for platform detection.
Common Tasks
Adding a New Screen
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Create page in lib/pages/
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Add route in navigation
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Use Provider for state
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Use localization for all strings
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Test on all platforms
Adding a New API Endpoint
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Add method to appropriate API class in lib/backend/http/api/
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Use HttpClient for requests
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Handle errors gracefully
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Update data models if needed
Adding BLE Functionality
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Use flutter_blue_plus package
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Follow BLE protocol (see Protocol docs)
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Handle packet fragmentation
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Support all codec types
Related Documentation
The docs/ folder is the single source of truth for all user-facing documentation, deployed at docs.omi.me.
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App Setup: docs/doc/developer/AppSetup.mdx
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View online
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BLE Protocol: docs/doc/developer/Protocol.mdx
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View online
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Flutter Architecture: .cursor/rules/flutter-architecture.mdc
Related Cursor Resources
Rules
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.cursor/rules/flutter-architecture.mdc
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App structure and state management
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.cursor/rules/flutter-backend-integration.mdc
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Backend API integration
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.cursor/rules/flutter-ble-protocol.mdc
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BLE device communication
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.cursor/rules/flutter-localization.mdc
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Localization requirements
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.cursor/rules/flutter-platform-specific.mdc
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Platform-specific code
Subagents
- .cursor/agents/flutter-developer/
- Uses this skill for Flutter development
Commands
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/flutter-setup
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Uses this skill for setup guidance
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/flutter-test
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Uses this skill for testing patterns
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/flutter-build
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Uses this skill for build patterns