borrowing & consuming — Parameter Ownership
Explicit ownership modifiers for performance optimization and noncopyable type support.
When to Use
✅ Use when:
-
Large value types being passed read-only (avoid copies)
-
Working with noncopyable types (~Copyable )
-
Reducing ARC retain/release traffic
-
Factory methods that consume builder objects
-
Performance-critical code where copies show in profiling
❌ Don't use when:
-
Simple types (Int, Bool, small structs)
-
Compiler optimization is sufficient (most cases)
-
Readability matters more than micro-optimization
-
You're not certain about the performance impact
Quick Reference
Modifier Ownership Copies Use Case
(default) Compiler chooses Implicit Most cases
borrowing
Caller keeps Explicit copy only Read-only, large types
consuming
Caller transfers None needed Final use, factories
inout
Caller keeps, mutable None Modify in place
Default Behavior by Context
Context Default Reason
Function parameters borrowing
Most params are read-only
Initializer parameters consuming
Usually stored in properties
Property setters consuming
Value is stored
Method self
borrowing
Methods read self
Patterns
Pattern 1: Read-Only Large Struct
struct LargeBuffer { var data: [UInt8] // Could be megabytes }
// ❌ Default may copy func process(_ buffer: LargeBuffer) -> Int { buffer.data.count }
// ✅ Explicit borrow — no copy func process(_ buffer: borrowing LargeBuffer) -> Int { buffer.data.count }
Pattern 2: Consuming Factory
struct Builder { var config: Configuration
// Consumes self — builder invalid after call
consuming func build() -> Product {
Product(config: config)
}
}
let builder = Builder(config: .default) let product = builder.build() // builder is now invalid — compiler error if used
Pattern 3: Explicit Copy in Borrowing
With borrowing , copies must be explicit:
func store(_ value: borrowing LargeValue) { // ❌ Error: Cannot implicitly copy borrowing parameter self.cached = value
// ✅ Explicit copy
self.cached = copy value
}
Pattern 4: Consume Operator
Transfer ownership explicitly:
let data = loadLargeData() process(consume data) // data is now invalid — compiler prevents use
Pattern 5: Noncopyable Type
For ~Copyable types, ownership modifiers are required:
struct FileHandle: ~Copyable { private let fd: Int32
init(path: String) throws {
fd = open(path, O_RDONLY)
guard fd >= 0 else { throw POSIXError.errno }
}
borrowing func read(count: Int) -> Data {
// Read without consuming handle
var buffer = [UInt8](repeating: 0, count: count)
_ = Darwin.read(fd, &buffer, count)
return Data(buffer)
}
consuming func close() {
Darwin.close(fd)
// Handle consumed — can't use after close()
}
deinit {
Darwin.close(fd)
}
}
// Usage let file = try FileHandle(path: "/tmp/data.txt") let data = file.read(count: 1024) // borrowing file.close() // consuming — file invalidated
Pattern 6: Reducing ARC Traffic
class ExpensiveObject { /* ... */ }
// ❌ Default: May retain/release func inspect(_ obj: ExpensiveObject) -> String { obj.description }
// ✅ Borrowing: No ARC traffic func inspect(_ obj: borrowing ExpensiveObject) -> String { obj.description }
Pattern 7: Consuming Method on Self
struct Transaction { var amount: Decimal var recipient: String
// After commit, transaction is consumed
consuming func commit() async throws {
try await sendToServer(self)
// self consumed — can't modify or reuse
}
}
Common Mistakes
Mistake 1: Over-Optimizing Small Types
// ❌ Unnecessary — Int is trivially copyable func add(_ a: borrowing Int, _ b: borrowing Int) -> Int { a + b }
// ✅ Let compiler optimize func add(_ a: Int, _ b: Int) -> Int { a + b }
Mistake 2: Forgetting Explicit Copy
func cache(_ value: borrowing LargeValue) { // ❌ Compile error self.values.append(value)
// ✅ Explicit copy required
self.values.append(copy value)
}
Mistake 3: Consuming When Borrowing Suffices
// ❌ Consumes unnecessarily — caller loses access func validate(_ data: consuming Data) -> Bool { data.count > 0 }
// ✅ Borrow for read-only func validate(_ data: borrowing Data) -> Bool { data.count > 0 }
~Copyable Limitations
Know the constraints before adopting ~Copyable:
Limitation Impact Workaround
Can't store in Array , Dictionary , Set
Collections require Copyable
Use Optional<T> wrapper or manage manually
Can't use with most generics <T> implicitly means <T: Copyable>
Use <T: ~Copyable> (requires library support)
Protocol conformance restricted Most protocols require Copyable
Use ~Copyable protocol definitions
Can't capture in closures by default Closures copy captured values Use borrowing closure parameters
No existential support any ~Copyable doesn't work Use generics instead
Common compiler errors when adopting ownership modifiers:
// Error: "Cannot implicitly copy a borrowing parameter"
// Fix: Add explicit copy or change to consuming
func store(_ v: borrowing LargeValue) {
self.cached = copy v // ✅ Explicit copy
}
// Error: "Noncopyable type cannot be used with generic" // Fix: Constrain generic to ~Copyable func use<T: ~Copyable>(_ value: borrowing T) { } // ✅
// Error: "Cannot consume a borrowing parameter" // Fix: Change to consuming if you need ownership transfer func takeOwnership(_ v: consuming FileHandle) { } // ✅
// Error: "Missing 'consuming' or 'borrowing' modifier" // Fix: ~Copyable types require explicit ownership on all methods struct Token: ~Copyable { borrowing func peek() -> String { ... } // ✅ Explicit consuming func redeem() { ... } // ✅ Explicit }
When NOT to use ~Copyable:
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If you need collection storage (arrays, dictionaries)
-
If you need to work with existing generic APIs
-
If the type needs broad protocol conformance
-
Prefer consuming func on regular types as a lighter alternative for "use once" semantics
Performance Considerations
When Ownership Modifiers Help
-
Large structs (arrays, dictionaries, custom value types)
-
High-frequency function calls in tight loops
-
Reference types where ARC traffic is measurable
-
Noncopyable types (required, not optional)
When to Skip
-
Default behavior is almost always optimal
-
Small value types (primitives, small structs)
-
Code where profiling shows no benefit
-
API stability concerns (modifiers affect ABI)
InlineArray
Fixed-size, stack-allocated array using value generics. No heap allocation, no reference counting, no copy-on-write.
Declaration
@frozen struct InlineArray<let count: Int, Element> where Element: ~Copyable
The let count: Int is a value generic — the size is part of the type, checked at compile time. InlineArray<3, Int> and InlineArray<4, Int> are different types.
When to Use InlineArray
Use InlineArray Use Array
Size known at compile time Size changes at runtime
Hot path needing zero heap allocation Copy-on-write sharing is beneficial
Embedded in other value types Frequently copied between variables
Performance-critical inner loops General-purpose collection needs
Canonical Example
// Fixed-size, inline storage — no heap allocation var matrix: InlineArray<9, Float> = [1, 0, 0, 0, 1, 0, 0, 0, 1] matrix[4] = 2.0
// Type inference works for count, element, or both let rgb: InlineArray = [0.2, 0.4, 0.8] // InlineArray<3, Double>
// Eager copy on assignment (no COW) var copy = matrix copy[0] = 99 // matrix[0] still 1
Memory Layout
Elements are stored contiguously with no overhead:
MemoryLayout<InlineArray<3, UInt16>>.size // 6 (2 bytes × 3) MemoryLayout<InlineArray<3, UInt16>>.alignment // 2 (same as UInt16)
~Copyable Integration
InlineArray supports noncopyable elements — enables fixed-size collections of unique resources:
struct Sensor: ~Copyable { var id: Int } var sensors: InlineArray<4, Sensor> = ... // Valid: ~Copyable elements allowed
Span — Safe Contiguous Memory Access
Span replaces unsafe pointers with compile-time-enforced safe memory views. Zero runtime overhead.
The Span Family
Type Access Use Case
Span<Element>
Read-only elements Safe iteration, passing to algorithms
MutableSpan<Element>
Read-write elements In-place mutation without copies
RawSpan
Read-only bytes Binary parsing, protocol decoding
MutableRawSpan
Read-write bytes Binary serialization
OutputSpan
Write-only Initializing new collection storage
UTF8Span
Read-only UTF-8 Safe Unicode processing
Accessing Spans
Containers with contiguous storage expose .span and .mutableSpan :
let array = [1, 2, 3, 4] let span = array.span // Span<Int>
var mutable = [10, 20, 30] var ms = mutable.mutableSpan // MutableSpan<Int> ms[0] = 99
Lifetime Safety — Compile-Time Enforcement
Spans are non-escapable — the compiler guarantees they cannot outlive the container they borrow from:
// ❌ Cannot return span that depends on local variable func getSpan() -> Span<UInt8> { let array: [UInt8] = Array(repeating: 0, count: 128) return array.span // Compile error }
// ❌ Cannot capture span in closure let span = array.span let closure = { span.count } // Compile error
// ❌ Cannot access span after mutating original var array = [1, 2, 3] let span = array.span array.append(4) // span[0] // Compile error: container was modified
These constraints prevent use-after-free, dangling pointers, and overlapping mutation at compile time with zero runtime cost.
Span vs Unsafe Pointers
Span UnsafeBufferPointer
Memory safety Compile-time enforced Manual, error-prone
Lifetime tracking Automatic, non-escapable None — dangling pointers possible
Runtime overhead Zero Zero
Use-after-free Impossible Common source of crashes
Canonical Example — Binary Parsing
func parseHeader(_ data: borrowing [UInt8]) -> Header { var raw = data.span.rawSpan // RawSpan over the array's bytes let magic = raw.unsafeLoadUnaligned(as: UInt32.self) raw = raw.extracting(droppingFirst: 4) let version = raw.unsafeLoadUnaligned(as: UInt16.self) return Header(magic: magic, version: version) }
When to Use Span
-
Replace UnsafeBufferPointer — same performance, compile-time safety
-
Performance-critical algorithms — direct memory access without copying
-
Binary parsing/serialization — RawSpan for byte-level access
-
Passing data between functions — borrow the container, pass the span
-
UTF-8 processing — UTF8Span for safe string byte access
Value Generics
Value generics allow integer values as generic parameters, making sizes part of the type system:
// let count: Int is a value generic parameter
struct InlineArray<let count: Int, Element> { ... }
// Different counts = different types let a: InlineArray<3, Int> = [1, 2, 3] let b: InlineArray<4, Int> = [1, 2, 3, 4] // a = b // Compile error: different types
Currently limited to Int parameters. Enables stack-allocated, fixed-size abstractions where the compiler verifies size compatibility at compile time.
Decision Tree
Need explicit ownership? ├─ Working with ~Copyable type? │ └─ Yes → Required (borrowing/consuming) ├─ Fixed-size collection, no heap allocation? │ └─ Yes → InlineArray<let count, Element> ├─ Need safe pointer-like access to contiguous memory? │ ├─ Read-only? → Span<Element> │ ├─ Mutable? → MutableSpan<Element> │ └─ Raw bytes? → RawSpan / MutableRawSpan ├─ Large value type passed frequently? │ ├─ Read-only? → borrowing │ └─ Final use? → consuming ├─ ARC traffic visible in profiler? │ ├─ Read-only? → borrowing │ └─ Transferring ownership? → consuming └─ Otherwise → Let compiler choose
Resources
Swift Evolution: SE-0377, SE-0453 (Span), SE-0451 (InlineArray), SE-0452 (value generics)
WWDC: 2024-10170, 2025-245, 2025-312
Docs: /swift/inlinearray, /swift/span
Skills: axiom-swift-performance, axiom-swift-concurrency