Nuke Build Skill (Entry Map)
Status: Deprecated – Build orchestration now lives in the unify-build repository. Use that repository's build tooling instead of this skill when working on current projects. Goal: Guide agent to execute Nuke build targets and orchestrate build workflows.
Quick Start (Pick One)
-
Run build targets → references/build-targets.md
-
Setup Nuke in new project → references/setup-nuke.md
When to Use
-
Execute Nuke build targets (Clean, Restore, Compile)
-
Orchestrate complex build workflows
-
Run cross-platform builds with unified interface
-
Manage build pipelines and dependencies
-
Integrate with CI/CD systems
NOT for: Simple .NET builds (use dotnet-build), testing (dotnet-test), or formatting (code-format)
Inputs & Outputs
Inputs: target (Clean/Restore/Compile), configuration (Debug/Release), parameters (custom build parameters)
Outputs: Build artifacts, target execution logs, exit code (0=success)
Guardrails: Execute from ./build/nuke directory, verify targets exist, never commit build artifacts
Navigation
- Run Build Targets → references/build-targets.md
-
Execute Clean, Restore, Compile targets
-
Pass custom parameters to build
-
Run multiple targets in sequence
- Setup Nuke → references/setup-nuke.md
-
Bootstrap Nuke in existing project
-
Configure build targets and dependencies
-
Set up CI/CD integration
Common Patterns
Run Default Target (Compile)
cd ./build/nuke ./build.sh
Run Specific Target
cd ./build/nuke ./build.sh Clean ./build.sh Restore ./build.sh Compile
Run with Configuration
cd ./build/nuke ./build.sh Compile --configuration Release
Run Multiple Targets
cd ./build/nuke ./build.sh Clean Restore Compile
Windows (PowerShell)
cd ./build/nuke ./build.ps1 Compile
Windows (Command Prompt)
cd build\nuke build.cmd Compile
Cross-Platform Build
Linux/macOS
./build/nuke/build.sh Compile --configuration Release
Windows
.\build\nuke\build.ps1 Compile --configuration Release
Troubleshooting
Build fails: Check error messages. See references/build-targets.md for detailed error handling.
Script not executable: Run chmod +x build.sh on Linux/macOS.
Missing .NET SDK: Install .NET SDK 8.0 or later. Build scripts will attempt to download if missing.
Target not found: Check available targets with ./build.sh --help or see references/build-targets.md .
Compilation errors: Nuke build uses MSBuild under the hood. Check Build.cs for target implementation.
Success Indicators
═══════════════════════════════ Target Status Duration ─────────────────────────────── Restore ✓ 00:00:02 Compile ✓ 00:00:05 ─────────────────────────────── Build succeeded ═══════════════════════════════
Build artifacts in: ./build/nuke/build/bin/
Integration
Complements dotnet-build: Nuke orchestrates higher-level workflows; dotnet-build handles direct .NET compilation After build: dotnet-test (tests), code-analyze (static analysis) Before build: code-format (style fixes)
Nuke vs. dotnet CLI
Aspect Nuke Build dotnet CLI
Purpose Build orchestration & pipelines Direct .NET compilation
Complexity Complex multi-step workflows Simple build/test tasks
Cross-platform Unified scripts (sh/ps1/cmd) dotnet command (all platforms)
Customization C# code for build logic MSBuild properties
CI/CD First-class support Requires scripting
Learning curve Moderate (requires C# knowledge) Low (CLI commands)
When to use Nuke: Complex builds, CI/CD pipelines, multi-project orchestration When to use dotnet: Simple builds, quick compilation, local development
Related
-
./build/nuke/build/Build.cs
-
Build target definitions
-
./build/nuke/build/_build.csproj
-
Build project
-
.agent/skills/dotnet-build/
-
Direct .NET build skill
-
Nuke documentation - Official Nuke docs
Available Targets
Current project targets (see Build.cs ):
-
Clean: Removes build artifacts and output directories
-
Restore: Restores NuGet dependencies
-
Compile: Compiles the solution (default target)
Target dependencies:
-
Compile → Restore
-
Clean → (runs before Restore)