uloop execute-menu-item
Execute Unity MenuItem.
Usage
uloop execute-menu-item --menu-item-path "<path>"
Parameters
Parameter Type Default Description
--menu-item-path
string
Menu item path (e.g., "GameObject/Create Empty")
--use-reflection-fallback
boolean true
Use reflection fallback
Global Options
Option Description
--project-path <path>
Target a specific Unity project (mutually exclusive with --port )
-p, --port <port>
Specify Unity TCP port directly (mutually exclusive with --project-path )
Examples
Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"
Save scene
uloop execute-menu-item --menu-item-path "File/Save"
Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."
Output
Returns JSON with execution result.
Notes
-
Use uloop get-menu-items to discover available menu paths
-
Some menu items may require specific context or selection