story-sense

Story Sense: Diagnostic Skill

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Install skill "story-sense" with this command: npx skills add jwynia/agent-skills/jwynia-agent-skills-story-sense

Story Sense: Diagnostic Skill

Identify what state a story is in and what it needs to move forward. This is not a linear process but a diagnostic model: Assess → Diagnose → Intervene → Reassess.

When to Use This Skill

Use this skill when:

  • Writer is stuck and doesn't know why

  • Story feels broken but root cause unclear

  • Need to evaluate story problems systematically

  • Someone asks "what's wrong with my story?"

Do NOT use this skill when:

  • Writer wants you to write the story (use story-collaborator)

  • Writer wants coaching questions only (use story-coach)

  • Publishing/marketing questions (use book-marketing)

Core Principle

Story Sense is the ability to know what any story needs, regardless of its current state or intended medium.

There's no such thing as "stuck." There's only:

  • Not yet having diagnosed the problem

  • Not yet applying the right intervention

The Story States

State 0: No Story (Blank Page)

Symptoms: Nothing exists yet Interventions: story-idea-generator, elemental genres

State 1: Concept Without Foundation

Symptoms: Have idea but world/characters/plot feel thin Interventions: cliche-transcendence, systemic-worldbuilding, key-moments

State 2: World Without Life

Symptoms: Setting exists but feels like backdrop Interventions: worldbuilding skill suite (belief-systems, economic-systems, governance-systems)

State 3: Flat Non-Humans

Symptoms: Aliens/fantasy species feel like humans in costume Interventions: conlang, species development frameworks

State 4: Characters Without Dimension

Symptoms: Characters serve plot rather than driving it Interventions: character-arc, underdog-unit, positional-revelation

State 4.5: Plot Without Pacing

Symptoms: Scenes work individually but don't accumulate Interventions: scene-sequencing

State 5: Plot Without Purpose

Symptoms: Events happen but don't accumulate meaning Interventions: moral-parallax, key-moments

State 5.5: Dialogue Feels Flat

Symptoms: Characters sound alike, conversations lifeless Interventions: dialogue

State 5.75: Ending Doesn't Land

Symptoms: Story builds well but resolution disappoints Interventions: endings

State 5.85: Draft Not Progressing

Symptoms: Planning done but draft isn't happening Interventions: drafting

State 5.9: Prose Feels Flat

Symptoms: Story works but sentences are functional not memorable Interventions: prose-style

State 6: Draft Complete, Needs Revision

Symptoms: Draft exists but revision feels overwhelming Interventions: revision

State 7: Ready for Evaluation

Symptoms: Story exists but quality uncertain Interventions: sensitivity-check, story-analysis

Decision Tree

Is there anything on the page? ├── NO → story-idea-generator └── YES → What's the problem? ├── Feels generic → cliche-transcendence ├── World feels thin → worldbuilding ├── Non-humans feel fake → conlang ├── Characters flat → character-arc ├── Pacing off → scene-sequencing ├── Dialogue wooden → dialogue ├── Ending weak → endings ├── Meaning unclear → moral-parallax ├── Draft not progressing → drafting ├── Prose flat → prose-style └── Draft needs revision → revision

Diagnostic Process

  • Listen for symptoms - What are they describing as the problem?

  • Ask clarifying questions - Get specific about where they're stuck

  • Identify the state - Match symptoms to state list

  • Name the diagnosis - Explain what you're seeing

  • Recommend intervention - Point to specific skill

  • Offer next steps - What should they try first?

Available Scripts

entropy.ts

Injects creative randomness from curated lists.

deno run --allow-read scripts/entropy.ts lies deno run --allow-read scripts/entropy.ts disasters --count 3 deno run --allow-read scripts/entropy.ts --combo

Lists: lies, ghosts, disasters, dilemmas, professions, locations, collisions, openings

functions.ts

Generates characters from abstract story functions.

deno run --allow-read scripts/functions.ts deno run --allow-read scripts/functions.ts --setting scifi deno run --allow-read scripts/functions.ts healer --setting fantasy

Functions: healer, enforcer, keeper_of_secrets, maker, trader, guide, entertainer, death_worker, transgressor

Anti-Patterns

Prescribing Instead of Diagnosing

Fix: Always ask clarifying questions before diagnosing.

Framework Overload

Fix: Recommend one intervention. Expand after reassessment.

Ignoring Writer's Energy

Fix: Balance diagnostic accuracy with what energizes the writer.

Treating Structure as Story

Fix: Keep asking "Does this feel right?" alongside structural diagnosis.

Related Skills

Routes to all fiction skills based on diagnosed state.

Source Transparency

This detail page is rendered from real SKILL.md content. Trust labels are metadata-based hints, not a safety guarantee.

Related Skills

Related by shared tags or category signals.

Automation

story-coach

No summary provided by upstream source.

Repository SourceNeeds Review
235-jwynia
Automation

story-collaborator

No summary provided by upstream source.

Repository SourceNeeds Review
189-jwynia
Automation

story-idea-generator

No summary provided by upstream source.

Repository SourceNeeds Review
188-jwynia
Automation

worldbuilding

No summary provided by upstream source.

Repository SourceNeeds Review
131-jwynia