accessibility-patterns

Accessibility Patterns — Expert Decisions

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Install skill "accessibility-patterns" with this command: npx skills add kaakati/rails-enterprise-dev/kaakati-rails-enterprise-dev-accessibility-patterns

Accessibility Patterns — Expert Decisions

Expert decision frameworks for accessibility choices. Claude knows accessibilityLabel and VoiceOver — this skill provides judgment calls for element grouping, label strategies, and compliance trade-offs.

Decision Trees

Element Grouping Strategy

How should VoiceOver read this content? ├─ Logically related (card, cell, profile) │ └─ Combine: .accessibilityElement(children: .combine) │ Read as single unit │ ├─ Each part independently actionable │ └─ Keep separate │ User needs to interact with each │ ├─ Container with multiple actions │ └─ Combine + custom actions │ Single element with .accessibilityAction │ ├─ Decorative image with text │ └─ Combine, image hidden │ Image adds no meaning │ └─ Image conveys different info than text └─ Keep separate with distinct labels Both need to be announced

The trap: Combining elements that have different actions. User can't interact with individual parts.

Label vs Hint Decision

What should be in label vs hint? ├─ What the element IS │ └─ Label │ "Play button", "Submit form" │ ├─ What happens when activated │ └─ Hint (only if not obvious) │ "Double tap to start playback" │ ├─ Current state │ └─ Value │ "50 percent", "Page 3 of 10" │ └─ Control behavior └─ Traits .isButton, .isSelected, .isHeader

Dynamic Type Layout Strategy

How should layout adapt to larger text? ├─ Simple HStack (icon + text) │ └─ Stay horizontal │ Icons scale with text │ ├─ Complex HStack (image + multi-line) │ └─ Stack vertically at xxxLarge │ Check @Environment(.dynamicTypeSize) │ ├─ Fixed-height cells │ └─ Self-sizing │ Remove height constraints │ └─ Toolbar/navigation elements └─ Consider overflow menu Or scroll at extreme sizes

Reduce Motion Response

What happens when Reduce Motion is enabled? ├─ Transition between screens │ └─ Instant or simple fade │ No slide/zoom animations │ ├─ Loading indicators │ └─ Static or minimal │ No bouncing/spinning │ ├─ Autoplay video/animation │ └─ Don't autoplay │ User controls playback │ ├─ Parallax/motion effects │ └─ Disable completely │ Can cause vestibular issues │ └─ Essential animation (progress) └─ Keep but simplify Linear, no bounce

NEVER Do

VoiceOver Labels

NEVER include element type in labels:

// ❌ Redundant — VoiceOver announces "Submit button, button" Button("Submit") { } .accessibilityLabel("Submit button")

// ✅ VoiceOver announces "Submit, button" Button("Submit") { } .accessibilityLabel("Submit")

// ❌ Redundant — "Profile image, image" Image("profile") .accessibilityLabel("Profile image")

// ✅ Describe what the image shows Image("profile") .accessibilityLabel("John Doe's profile photo")

NEVER use generic labels:

// ❌ User has no idea what this does Button(action: deleteItem) { Image(systemName: "trash") } .accessibilityLabel("Button")

// ❌ Still not helpful Button(action: deleteItem) { Image(systemName: "trash") } .accessibilityLabel("Icon")

// ✅ Describe the action Button(action: deleteItem) { Image(systemName: "trash") } .accessibilityLabel("Delete (item.name)")

NEVER forget to label icon-only buttons:

// ❌ VoiceOver says nothing useful Button(action: share) { Image(systemName: "square.and.arrow.up") } // VoiceOver: "Button" (no label!)

// ✅ Always label icon buttons Button(action: share) { Image(systemName: "square.and.arrow.up") } .accessibilityLabel("Share")

Element Visibility

NEVER hide interactive elements from accessibility:

// ❌ User can't access this control Button("Settings") { } .accessibilityHidden(true) // Why would you do this?

// ✅ Every interactive element must be accessible // Only hide truly decorative elements Image("decorative-pattern") .accessibilityHidden(true) // This is OK — adds nothing

NEVER leave decorative images accessible:

// ❌ VoiceOver reads meaningless "image" Image("background-gradient") // VoiceOver: "Image"

// ✅ Hide decorative elements Image("background-gradient") .accessibilityHidden(true)

Dynamic Type

NEVER use fixed font sizes for user content:

// ❌ Doesn't respect user's text size preference Text("Hello, World!") .font(.system(size: 16)) // Never scales!

// ✅ Use Dynamic Type styles Text("Hello, World!") .font(.body) // Scales automatically

// ✅ Custom font with scaling Text("Custom") .font(.custom("MyFont", size: 16, relativeTo: .body))

NEVER truncate text at larger sizes without alternative:

// ❌ Content disappears at larger text sizes Text(longContent) .lineLimit(2) .font(.body) // At xxxLarge, user sees "Lorem ips..."

// ✅ Allow expansion or provide full content path Text(longContent) .lineLimit(dynamicTypeSize >= .xxxLarge ? nil : 2) .font(.body)

// Or use "Read more" expansion

Reduce Motion

NEVER ignore reduce motion for essential navigation:

// ❌ User with vestibular disorders feels sick .transition(.slide) // Reduce Motion enabled, but still slides

// ✅ Respect reduce motion @Environment(.accessibilityReduceMotion) var reduceMotion

.transition(reduceMotion ? .opacity : .slide)

NEVER autoplay video when reduce motion is enabled:

// ❌ Autoplay ignores user preference VideoPlayer(player: player) .onAppear { player.play() } // Always autoplays

// ✅ Check reduce motion VideoPlayer(player: player) .onAppear { if !UIAccessibility.isReduceMotionEnabled { player.play() } }

Color and Contrast

NEVER convey information by color alone:

// ❌ Color-blind users can't distinguish states Circle() .fill(isOnline ? .green : .red) // Only color differs

// ✅ Use shape/icon in addition to color HStack { Circle() .fill(isOnline ? .green : .red) Text(isOnline ? "Online" : "Offline") } // Or Image(systemName: isOnline ? "checkmark.circle.fill" : "xmark.circle.fill") .foregroundColor(isOnline ? .green : .red)

Essential Patterns

Accessible Card Component

struct AccessibleCard: View { let item: Item let onTap: () -> Void let onDelete: () -> Void let onShare: () -> Void

var body: some View {
    VStack(alignment: .leading, spacing: 8) {
        Text(item.title)
            .font(.headline)

        Text(item.description)
            .font(.body)
            .foregroundColor(.secondary)

        Text(item.date, style: .date)
            .font(.caption)
    }
    .padding()
    .background(Color(.systemBackground))
    .cornerRadius(12)

    // Combine all text for VoiceOver
    .accessibilityElement(children: .combine)
    .accessibilityLabel("\(item.title). \(item.description). \(item.date.formatted())")
    .accessibilityAddTraits(.isButton)

    // Custom actions instead of hidden buttons
    .accessibilityAction(.default) { onTap() }
    .accessibilityAction(named: "Delete") { onDelete() }
    .accessibilityAction(named: "Share") { onShare() }
}

}

Dynamic Type Adaptive Layout

struct AdaptiveProfileView: View { @Environment(.dynamicTypeSize) private var dynamicTypeSize

let user: User

var body: some View {
    if dynamicTypeSize.isAccessibilitySize {
        // Vertical layout for accessibility sizes
        VStack(alignment: .leading, spacing: 12) {
            profileImage
            userInfo
        }
    } else {
        // Horizontal layout for standard sizes
        HStack(spacing: 16) {
            profileImage
            userInfo
        }
    }
}

private var profileImage: some View {
    Image(user.avatarName)
        .resizable()
        .scaledToFill()
        .frame(width: imageSize, height: imageSize)
        .clipShape(Circle())
        .accessibilityLabel("\(user.name)'s profile photo")
}

private var userInfo: some View {
    VStack(alignment: .leading, spacing: 4) {
        Text(user.name)
            .font(.headline)
        Text(user.title)
            .font(.subheadline)
            .foregroundColor(.secondary)
    }
}

private var imageSize: CGFloat {
    dynamicTypeSize.isAccessibilitySize ? 80 : 60
}

}

extension DynamicTypeSize { var isAccessibilitySize: Bool { self >= .accessibility1 } }

Reduce Motion Wrapper

struct MotionSafeAnimation<Content: View>: View { @Environment(.accessibilityReduceMotion) private var reduceMotion

let fullAnimation: Animation
let reducedAnimation: Animation
let content: Content

init(
    full: Animation = .spring(),
    reduced: Animation = .linear(duration: 0.2),
    @ViewBuilder content: () -> Content
) {
    self.fullAnimation = full
    self.reducedAnimation = reduced
    self.content = content()
}

var body: some View {
    content
        .animation(reduceMotion ? reducedAnimation : fullAnimation, value: UUID())
}

}

// Usage struct AnimatedButton: View { @State private var isPressed = false @Environment(.accessibilityReduceMotion) private var reduceMotion

var body: some View {
    Button("Tap Me") { }
        .scaleEffect(isPressed ? 0.95 : 1.0)
        .animation(reduceMotion ? nil : .spring(), value: isPressed)
        .onLongPressGesture(minimumDuration: .infinity, pressing: { pressing in
            isPressed = pressing
        }, perform: {})
}

}

Accessible Form

struct AccessibleForm: View { @State private var email = "" @State private var password = "" @State private var emailError: String? @FocusState private var focusedField: Field?

enum Field: Hashable {
    case email, password
}

var body: some View {
    Form {
        Section {
            TextField("Email", text: $email)
                .focused($focusedField, equals: .email)
                .textContentType(.emailAddress)
                .keyboardType(.emailAddress)
                .accessibilityLabel("Email address")
                .accessibilityValue(email.isEmpty ? "Empty" : email)

            if let error = emailError {
                Text(error)
                    .font(.caption)
                    .foregroundColor(.red)
                    .accessibilityLabel("Error: \(error)")
            }

            SecureField("Password", text: $password)
                .focused($focusedField, equals: .password)
                .textContentType(.password)
                .accessibilityLabel("Password")
                .accessibilityHint("Minimum 8 characters")
        }

        Button("Sign In") {
            signIn()
        }
        .accessibilityLabel("Sign in")
        .accessibilityHint("Double tap to sign in with entered credentials")
    }
    .onSubmit {
        switch focusedField {
        case .email:
            focusedField = .password
        case .password:
            signIn()
        case nil:
            break
        }
    }
    .onChange(of: emailError) { _, error in
        if error != nil {
            // Announce error to VoiceOver
            UIAccessibility.post(notification: .announcement,
                argument: "Error: \(error ?? "")")
        }
    }
}

}

Quick Reference

WCAG AA Requirements

Criterion Requirement iOS Implementation

1.4.3 Contrast 4.5:1 normal, 3:1 large Use semantic colors

1.4.4 Resize Text 200% without loss Dynamic Type support

2.1.1 Keyboard All functionality VoiceOver navigation

2.4.7 Focus Visible Clear focus indicator @FocusState

2.5.5 Target Size 44x44pt minimum .frame(minWidth:minHeight:)

Accessibility Traits

Trait When to Use

.isButton Custom tappable views

.isHeader Section titles

.isSelected Currently selected item

.isLink Navigates to URL

.isImage Meaningful images

.playsSound Audio triggers

.startsMediaSession Video/audio playback

.adjustable Swipe up/down to change value

Focus Notifications

Notification Use Case

.screenChanged Major UI change, new screen

.layoutChanged Minor UI update

.announcement Status message

.pageScrolled Scroll position changed

Red Flags

Smell Problem Fix

"Button" in label Redundant Remove type from label

Icon without label Inaccessible Add accessibilityLabel

.accessibilityHidden(true) on control Can't interact Remove or rethink

.font(.system(size:)) Doesn't scale Use .font(.body)

Color-only status Color-blind exclusion Add icon or text

Animation ignores reduceMotion Vestibular issues Check environment

Decorative image without hidden Noisy VoiceOver accessibilityHidden(true)

Combined elements with separate actions Can't interact individually Keep separate or use custom actions

Source Transparency

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