SIMD Intrinsics
Purpose
Guide agents through SIMD: reading auto-vectorization output, writing SSE2/AVX2/NEON intrinsics, runtime CPU feature detection, and choosing between compiler auto-vectorization and manual intrinsics.
Triggers
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"How do I check if my loop is being auto-vectorized?"
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"How do I write SSE2/AVX2 intrinsics?"
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"Auto-vectorization failed — how do I fix it?"
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"How do I check for CPU features at runtime?"
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"Should I use intrinsics or let the compiler vectorize?"
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"How do I write NEON intrinsics for ARM?"
Workflow
- Check auto-vectorization
GCC: show vectorization info
gcc -O2 -march=native -fopt-info-vec src/hot.c -o hot
Verbose: show missed + successful
gcc -O2 -march=native -fopt-info-vec-missed -fopt-info-vec-optimized src/hot.c
Clang: vectorization remarks
clang -O2 -march=native
-Rpass=loop-vectorize
-Rpass-missed=loop-vectorize
-Rpass-analysis=loop-vectorize
src/hot.c -o hot
Example missed message:
hot.c:15:5: remark: loop not vectorized: value that could not be identified as
reduction is used outside the loop [-Rpass-missed=loop-vectorize]
Common auto-vectorization blockers:
Blocker Fix
Loop-carried dependency Restructure to remove dependency
Data-dependent exit (early return) Move exit after loop
Non-contiguous memory Use gather/scatter or restructure
Aliasing (pointer may alias) Add restrict or restrict
Unknown trip count Add __builtin_expect or hint
Function call in loop body Inline the function
// Help the compiler by adding restrict void add_arrays(float * restrict dst, const float * restrict a, const float * restrict b, size_t n) { for (size_t i = 0; i < n; i++) dst[i] = a[i] + b[i]; // Now vectorizable }
- Runtime CPU feature detection
// Linux: use __builtin_cpu_supports (GCC/Clang) if (__builtin_cpu_supports("avx2")) { process_avx2(data, len); } else if (__builtin_cpu_supports("sse4.2")) { process_sse42(data, len); } else { process_scalar(data, len); }
// Check specific features: __builtin_cpu_supports("sse2") __builtin_cpu_supports("sse4.1") __builtin_cpu_supports("sse4.2") __builtin_cpu_supports("avx") __builtin_cpu_supports("avx2") __builtin_cpu_supports("avx512f") __builtin_cpu_supports("bmi") __builtin_cpu_supports("bmi2") __builtin_cpu_supports("fma")
// Portable: use CPUID directly #include <cpuid.h>
static int has_avx2(void) { unsigned int eax, ebx, ecx, edx; // CPUID leaf 7, subleaf 0 __cpuid_count(7, 0, eax, ebx, ecx, edx); return (ebx >> 5) & 1; // bit 5 = AVX2 }
- SSE2 / SSE4.2 intrinsics (x86)
#include <immintrin.h> // All x86 intrinsics
// SSE2: 128-bit vectors // __m128 = 4 floats // __m128d = 2 doubles // __m128i = integers (8x16, 4x32, 2x64, 16x8)
void sum_floats_sse2(float *dst, const float *a, const float *b, int n) { int i = 0; for (; i <= n - 4; i += 4) { __m128 va = _mm_loadu_ps(a + i); // unaligned load __m128 vb = _mm_loadu_ps(b + i); __m128 vc = _mm_add_ps(va, vb); _mm_storeu_ps(dst + i, vc); // unaligned store } // Handle remainder for (; i < n; i++) dst[i] = a[i] + b[i]; }
- AVX2 intrinsics (x86)
#ifdef AVX2 #include <immintrin.h>
// __m256 = 8 floats, __m256d = 4 doubles, __m256i = integers
void sum_floats_avx2(float *dst, const float *a, const float *b, int n) { int i = 0; for (; i <= n - 8; i += 8) { __m256 va = _mm256_loadu_ps(a + i); __m256 vb = _mm256_loadu_ps(b + i); __m256 vc = _mm256_add_ps(va, vb); _mm256_storeu_ps(dst + i, vc); } // SSE2 tail (4 elements) for (; i <= n - 4; i += 4) { __m128 va = _mm_loadu_ps(a + i); __m128 vb = _mm_loadu_ps(b + i); _mm_storeu_ps(dst + i, _mm_add_ps(va, vb)); } // Scalar tail for (; i < n; i++) dst[i] = a[i] + b[i]; }
// Fused multiply-add (FMA) — 1 instruction for a*b+c void fma_avx2(float *dst, const float *a, const float *b, const float c, int n) { for (int i = 0; i <= n - 8; i += 8) { __m256 va = _mm256_loadu_ps(a + i); __m256 vb = _mm256_loadu_ps(b + i); __m256 vc = _mm256_loadu_ps(c + i); _mm256_storeu_ps(dst + i, _mm256_fmadd_ps(va, vb, vc)); // dst = ab + c } } #endif
Compile with: gcc -O2 -mavx2 -mfma src/simd.c
- NEON intrinsics (ARM/AArch64)
#include <arm_neon.h>
// float32x4_t = 4 floats (128-bit) // float32x8_t = 8 floats (ARM SVE — scalable) // uint8x16_t = 16 bytes // int32x4_t = 4 int32
void sum_floats_neon(float *dst, const float *a, const float *b, int n) { int i = 0; for (; i <= n - 4; i += 4) { float32x4_t va = vld1q_f32(a + i); // load 4 floats float32x4_t vb = vld1q_f32(b + i); float32x4_t vc = vaddq_f32(va, vb); // add vst1q_f32(dst + i, vc); // store 4 floats } for (; i < n; i++) dst[i] = a[i] + b[i]; }
// AArch64 FMA void fma_neon(float *dst, const float *a, const float *b, const float c, int n) { for (int i = 0; i <= n - 4; i += 4) { float32x4_t va = vld1q_f32(a + i); float32x4_t vb = vld1q_f32(b + i); float32x4_t vc = vld1q_f32(c + i); vst1q_f32(dst + i, vfmaq_f32(vc, va, vb)); // vc + vavb } }
Compile with: gcc -O2 -march=armv8-a+simd src/simd.c
- Choose auto-vectorization vs intrinsics
Can the compiler auto-vectorize? → Try first: add restrict, remove complex control flow, align data → Check with -fopt-info-vec or -Rpass=loop-vectorize → If vectorized: verify correctness and performance
Still need intrinsics? → Prefer compiler builtins: __builtin_popcount, __builtin_ctz → Use SIMD intrinsics for: hand-tuned shuffles, gather/scatter, horizontal ops → Avoid intrinsics for: simple element-wise ops (let compiler do it)
- Alignment and performance
// Aligned allocation (required for _mm256_load_ps, optional for _mm256_loadu_ps) float *buf = (float *)aligned_alloc(32, n * sizeof(float)); // 32-byte alignment for AVX2, 64 for AVX-512
// Hint alignment to compiler float *attribute((aligned(32))) buf = ...;
// Use aligned loads when data is aligned (faster) __m256 v = _mm256_load_ps(aligned_ptr); // requires 32-byte alignment __m256 v = _mm256_loadu_ps(unaligned_ptr); // any alignment, slightly slower on old CPUs
For Intel Intrinsics Guide reference and NEON lookup tables, see references/intel-intrinsics-guide.md.
Related skills
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Use skills/compilers/gcc for -march , -msse4.2 , -mavx2 flags
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Use skills/compilers/clang for vectorization remarks and auto-vectorization control
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Use skills/profilers/linux-perf to measure SIMD impact with perf stat counters
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Use skills/low-level-programming/assembly-x86 for reading SIMD assembly output