Design Engineering
Scope
Covers
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Defining a Design Engineering function (hybrid design sensibility + ability to ship production code)
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Choosing an operating model: embedded vs platform/design-system vs tiger team
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Creating a prototype → production pipeline (what is throwaway vs shippable)
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Establishing a design-to-code contract (tokens, components, reviews, quality bar)
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Planning delivery for UI/UX-heavy work (components/flows, milestones, QA gates)
When to use
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“We want to create a design engineering function—write the charter and operating model.”
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“Our prototypes never make it to production—define a prototype→production workflow.”
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“We need faster UI iteration with high craft—set a design-to-code contract + quality bar.”
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“We’re building a new UI/component library—create a component delivery plan and reviews.”
When NOT to use
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You need UX research, discovery, or product strategy (use interviews/surveys/PRD skills)
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You’re doing mostly backend/platform architecture with minimal UI surface area
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You only need to ship a single small UI fix (just implement it)
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You need a brand/visual identity system (separate design/brand process)
Inputs
Minimum required
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Product/context: what you’re building and who it’s for
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Current state: design artifacts (Figma, mockups) + codebase/stack (web/native) + existing design system (if any)
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Goal: what “better” means (speed, consistency, craft, accessibility, quality, fewer handoff bugs)
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Constraints: team composition, timeline, quality bar, accessibility/compliance requirements
Missing-info strategy
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Ask up to 5 questions from references/INTAKE.md, then proceed with explicit assumptions.
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If the team/stack is unknown, assume a modern web stack (component library + CI) and call out assumptions.
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Do not request secrets/credentials; use redacted identifiers.
Outputs (deliverables)
Produce a Design Engineering Execution Pack in Markdown (in-chat by default; write to files if requested):
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Context snapshot (goals, constraints, success signals)
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Design Engineering charter (mission, scope, ownership boundaries, engagement model)
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Prototype → production workflow (prototype ladder + decision rules + review gates)
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Design-to-code contract (tokens/components/spec handoff, PR review expectations, QA)
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Component/flow delivery plan (prioritized backlog + milestones + owners)
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Quality bar (checklists + rubric score)
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Risks / Open questions / Next steps (always included)
Templates: references/TEMPLATES.md
Workflow (7 steps)
- Intake + success definition
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Inputs: User context; references/INTAKE.md.
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Actions: Confirm scope (product area), stakeholders, and what “design engineering” means here (role vs function vs project). Define success signals (e.g., faster UI iteration, fewer handoff bugs, higher consistency, improved accessibility).
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Outputs: Context snapshot (draft).
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Checks: The team can answer in one sentence: “What will change if we do this well?”
- Choose the operating model (and boundaries)
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Inputs: Team org, roadmap pressures, existing design/engineering capabilities.
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Actions: Select an engagement model (embedded, platform/design system, tiger team). Define responsibilities and boundaries vs Design and Engineering (who owns interaction design, component implementation, accessibility, visual QA, performance).
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Outputs: Design Engineering charter (draft) with explicit boundaries.
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Checks: No “two owners” ambiguity for components, tokens, and UI quality sign-off.
- Map the UI surface area + constraints
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Inputs: Key flows/screens; existing components; constraints (devices, browsers, perf, a11y, localization).
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Actions: Inventory the highest-leverage UI areas (top flows, shared components). Identify reuse opportunities and risk hotspots (complex interactions, animations, data density, edge cases).
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Outputs: UI surface map + initial component/flow backlog.
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Checks: Backlog is prioritized by user impact and reuse (not just what’s loudest).
- Define the prototype ladder (prototype → production)
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Inputs: Timeline, iteration speed needs, risk tolerance.
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Actions: Define a “prototype ladder” (lo-fi → hi-fi → coded prototype → production). For each rung, set purpose, expected fidelity, and whether it is disposable. Add decision rules for when to “graduate” a prototype.
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Outputs: Prototype → production workflow (ladder + rules + gates).
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Checks: Every prototype has an explicit label: throwaway vs shippable.
- Write the design-to-code contract (handoff + reviews)
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Inputs: Design artifacts; code conventions; QA expectations.
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Actions: Define the contract: design tokens, component API expectations, states, a11y requirements, and review gates (design review, engineering review, QA). Specify what must be in a PR (screenshots, storybook links, test plan, a11y notes).
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Outputs: Design-to-code contract (v1).
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Checks: A developer can implement a component without back-and-forth on states, spacing/typography, and acceptance criteria.
- Plan delivery (milestones + ownership)
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Inputs: Backlog + constraints + team capacity.
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Actions: Convert backlog into milestones (thin slices) with owners, dependencies, and acceptance criteria. Define how work is tracked (board columns) and how design engineering work is staffed.
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Outputs: Component/flow delivery plan (milestones).
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Checks: First milestone is small enough to ship within 1–2 weeks and sets patterns for the rest.
- Quality gate + alignment + finalization
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Inputs: Draft pack.
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Actions: Run references/CHECKLISTS.md and score with references/RUBRIC.md. Add stakeholder cadence and a lightweight decision log (what was chosen, why). Finalize Risks / Open questions / Next steps.
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Outputs: Final Design Engineering Execution Pack.
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Checks: Quality bar is explicit; ownership is unambiguous; risks and open questions are not hidden.
Quality gate (required)
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Use references/CHECKLISTS.md and references/RUBRIC.md.
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Always include: Risks, Open questions, Next steps.
Examples
Example 1 (stand up the function): “Use design-engineering . We’re a 12-person product team. Web app. Designers ship Figma but engineering struggles with UI polish. Create a Design Engineering Execution Pack with an embedded model and a prototype→production workflow.”
Example 2 (design system delivery): “Create a design engineering plan for building a component library (buttons, inputs, tables, modals). Include the design-to-code contract, PR review checklist, and a 6-week milestone plan.”
Boundary example: “What is design engineering?”
Response: explain this skill produces an execution pack; ask for context (team, product, goals). If they only want a definition, give a brief definition and point them to the intake questions to proceed.