Port Module Skill
Guide for porting a C module to Rust.
Arguments
The module name to port should be provided as an argument (e.g., /port-module triemap ).
Module to port: $ARGUMENTS
Usage
Use this skill when starting to port a C module to Rust.
Instructions
- Analyze the C Code
First, understand the C module you're porting (look for $ARGUMENTS.c and $ARGUMENTS.h in src/ ):
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Read the .c and .h files in src/
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Identify what is exposed by the header file:
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Does the rest of the codebase have access to the inner fields of the data structures defined in this module?
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Are types always passed by value or by reference? A mix?
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Can the corresponding Rust types be passed over the FFI boundary?
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Understand data structures and their lifetimes
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Identify which types and functions this module imports from other modules:
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Determine if those types are implemented in Rust or C
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If those types are implemented in Rust, identify the relevant Rust crate
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If those types are implemented in C, understand if it makes sense to port them first to Rust or if it's preferable to invoke the C implementation from Rust via FFI
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Note any global state or Redis module interactions
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Identify which tests under tests/ are relevant to this module
- Define A Porting Plan
Create a $ARGUMENTS_plan.md file to outline the steps and decisions for porting the module. Determine if the C code should be modified, at this stage, to ease the porting process. For example:
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Introduce getters and setters to avoid exposing inner fields of data structures defined in this module.
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Split the module into smaller, more manageable parts.
- Create the Rust Crate
cd src/redisearch_rs cargo new $ARGUMENTS --lib
- Implement Pure Rust Logic
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Create idiomatic Rust code
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Add comprehensive tests
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Ensure that all C/C++ tests have equivalent Rust tests
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Document public APIs with doc comments
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For performance sensitive code, create microbenchmarks using criterion
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Use proptest for property-based testing where appropriate
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Testing code should be written with the same care reserved to production code
- Compare Rust API with C API
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Review the public API of the new Rust module against the C API in the header file
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Ensure that differences can be bridged by adding appropriate wrappers or adapters
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Go back to step 1 if discovered differences cannot be bridged without a re-design
- Create FFI Wrapper
Create an FFI crate to expose the new Rust module to the C codebase:
cd src/redisearch_rs/c_entrypoint cargo new ${ARGUMENTS}_ffi --lib
FFI crate should:
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Expose #[unsafe(no_mangle)] pub extern "C" fn functions
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Handle null pointers and error cases
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Convert between C and Rust types safely
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Document all unsafe blocks with // SAFETY: comments
- Wire Up C Code
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Delete the C header file and its implementation
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Update the rest of the C codebase to import the new Rust header wherever the old C header was used
C header files for Rust FFI crates are auto-generated. No need to use their full path in imports, use just their name (e.g. #include $ARGUMENTS.h; for ${ARGUMENTS}_ffi )
- Test The Integration
./build.sh RUN_UNIT_TESTS # C/C++ unit tests ./build.sh RUN_PYTEST # Integration tests
Example: Well-Ported Module
See src/redisearch_rs/trie_rs/ for a high-quality example:
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Pure Rust implementation with comprehensive docs
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Extensive test coverage
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Clean FFI boundary in c_entrypoint/trie_ffi/