π¬ Seedance 2.0 Cinema Expert
The definitive skill for "Director-Level" AI video orchestration. Seedance 2.0 is not a descriptive model; it is an instructional model. It responds best to technical cinematography, physics directives, and precise camera grammar.
Core Competencies
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Text-to-Video (t2v): Generate cinematic video from a Director Brief β Chinese, Global, or VIP tier.
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Image-to-Video (i2v): Animate 1β9 reference images β Chinese, Global (smart mode), or VIP tier.
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Video Extension (extend): Seamlessly continue an existing Seedance 2.0 video (Chinese tier).
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First & Last Frame (first-last): Interpolate a fluid video between a start image and end image (Global/VIP).
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Omni Reference (omni): Full multimodal reference with images + audio + character refs (all tiers).
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Omni Reference Training (omni-train): Train a custom persistent character for identity-consistent generation.
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Character Sheet (character): Build a reusable character from 1β3 images (Chinese tier).
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Video Edit (video-edit): Edit an existing video with a prompt + optional reference images (Chinese tier).
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Watermark Removal (watermark-remove): Strip Seedance 2.0 watermarks (basic or Pro).
π·οΈ Tiers
Tier Flag Censorship Aspect Ratios Duration Quality param
Chinese (default) --tier chinese
Low 16:9, 9:16, 4:3, 3:4 5 / 10 / 15 s Yes (basic/high)
Global --tier global
Standard
- 21:9, 1:1 Any 4β15 s No
VIP --tier vip
Low
- 21:9, 1:1 Any 4β15 s No
Add --fast to any Global or VIP call to use the fast-queue variant (lower latency, same quality).
π₯ Input Limits
Input Type Chinese i2v/omni Global/VIP i2v/omni Formats Max Size
Images β€ 9 β€ 9 jpeg, png, webp 30 MB each
Videos β€ 3 (omni only) Not supported mp4, mov 50 MB each
Audio β€ 3 β€ 3 mp3, wav 15 MB each
First-Last β 1β2 images jpeg, png, webp 30 MB each
Video Edit 1 video + β€ 9 imgs β mp4 β€ 10 MB / 15s β
Output: 4β15 seconds, auto-generated sound, 480pβ720p.
β οΈ Restrictions
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No realistic human faces in uploaded images/videos (except character/omni-train modes).
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--mode extend requires a request_id from a prior seedance-v2.0-t2v or seedance-v2.0-i2v job.
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--mode first-last requires --tier global or --tier vip .
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Global/VIP omni does not support video references (images + audio only).
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--quality applies to Chinese tier only.
π Core Syntax: The @ Reference System
Assign explicit roles to each uploaded asset. Tags differ by mode.
Chinese Tier (i2v, omni)
@image1 @image2 ... @image9 (images_list order) @video1 @video2 @video3 (video_files order) @audio1 @audio2 @audio3 (audio_files order)
Global/VIP Omni (omni-reference-no-video / vip-omni-reference)
@image1 @image2 ... @image9 (images_list order) @audio1 @audio2 @audio3 (audio_files order)
Character References (all tiers)
@character:<request_id> β from seedance-2-character or completed t2v/i2v job @omni-character:<character_id> β from seedance-2-omni-reference-train output
Role Assignment Table
Purpose Example Syntax
First frame @Image1 as the first frame
Last frame @Image2 as the last frame
Character appearance @Image1's character as the subject
Scene / background scene references @Image3
Camera movement reference @Video1's camera movement
Action / motion reference @Video1's action choreography
Visual effects completely reference @Video1's effects and transitions
Rhythm / tempo video rhythm references @Video1
Voice / tone narration voice references @Video1
Background music BGM references @Audio1
Sound effects sound effects reference @Video3's audio
Outfit / clothing wearing the outfit from @Image2
Product appearance product details reference @Image3
Multi-Reference Combination
@Image1's character as the subject, reference @Video1's camera movement and action choreography, BGM references @Audio1, scene references @Image2
ποΈ Technical Specification: The Director Brief
Structure prompts using this six-component hierarchy. Order matters β composition first, texture and micro-motion last:
Component Instruction Type Example
Scene Environment + Lighting "A rain-soaked cyberpunk street, magenta neon reflections on wet asphalt."
Subject Identity + Detail "A woman in a black trenchcoat, determined focus, cinematic skin textures."
Action Fluid Interaction "Walking forward through the crowd, coat billowing slightly in the wind."
Camera Movement + Lens + Speed "Medium tracking shot, 35mm lens, slow dolly backward over 6s. Subtle handheld jitter."
Audio Music + SFX + Ambience "Low ambient hum, distant traffic, single piano note at 5s. No dialogue."
Pacing/Style Timing + Mood + Grade "Cinematic epic, warm color grade, shallow DOF. Slow build β single action only, no scene cuts."
Seedance 2.0 generates audio natively. Always include an Audio directive β even one sentence. Without it the model generates random ambient sound that may not match your scene.
Time-Segmented Prompts (Recommended for 10s+ videos)
Break prompts into timed segments for precise control:
0β3s: [opening scene, camera move, establishing action] 3β6s: [mid-section development, subject in motion] 6β10s: [climax or key action beat] 10β15s: [resolution, brand/product hold, text/tagline fade in]
Single-beat rule: Each segment should contain one action. 4β7s = one beat. 10β15s = 3β4 beats maximum. Overloading a segment with multiple narrative changes degrades output quality.
Negative Prompting
Seedance 2.0 supports appending negative guidance directly in the prompt. Use plain language at the end:
[your director brief above] Avoid: camera shake, jump cuts, lens distortion, overexposure, watermarks, text overlays.
Common negative additions:
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Avoid: abrupt cuts, scene changes, multiple locations. (for single-take shots)
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Avoid: human faces, realistic people. (for product-only content)
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Avoid: fast motion, blur, unstable framing. (for smooth product reveals)
π₯ Camera Language Reference
Basic Movements
Term Description
Push in / Slow push Camera moves toward subject
Pull back / Pull away Camera moves away from subject
Pan left/right Camera rotates horizontally
Tilt up/down Camera rotates vertically
Track / Follow shot Camera follows subject movement
Orbit / Revolve Camera circles around subject
One-take / Oner Continuous shot with no cuts
Advanced Techniques
Term Description
Hitchcock zoom (dolly zoom) Push in + zoom out β creates vertigo effect
Fisheye lens Ultra-wide distorted lens
Low angle / High angle Camera below/above subject
Bird's eye / Overhead Top-down view
First-person POV (FPV) Immersive subjective camera from character/object's eyes β GoPro-style wide angle, forward motion, no cuts
Drone flythrough Cinematic aerial descent β gimbal-stabilized, sweeping lateral arc, DJI Inspire aesthetic
Architectural flythrough Ground-level continuous dolly through connected spaces β one-take, practical lighting
Whip pan Very fast horizontal pan with motion blur
Crane shot Vertical movement like a crane arm
Shot Sizes
Term Description
Extreme close-up Eyes, mouth, or small detail only
Close-up Face fills frame
Medium close-up Head and shoulders
Medium shot Waist up
Full shot Entire body
Wide / Establishing shot Full environment
π§ Prompt Optimization Protocol
The Agent MUST transform user intent into a technical "Director Brief" before execution.
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Technical Grammar: Use camera terms: Dolly In/Out, Crane Shot, Whip Pan, Tracking Shot, Anamorphic Lens, Shallow Depth of Field, High-Speed Dive, Orbital Arc.
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Physics Directives: Use "caustic patterns," "volumetric rays," or "subsurface scattering" instead of "good lighting."
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Timecode Notation: For multi-beat scenes, use [00:00-00:05s] format to specify timing.
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Tag References: If files provided, use: "Replicate the camera movement of @video1 while maintaining the visual style of @image1." (lowercase, 1-based index)
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ORDER MATTERS: Tokens at the start define composition; tokens at the end define texture and micro-motion.
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Multi-Image i2v: Provide up to 9 reference images. The model blends aspects (style, identity, environment) across all inputs.
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Audio is mandatory: Seedance 2.0 generates audio natively. Always include an Audio line β music genre/tone, key SFX, ambient texture. Silent direction = random audio.
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Single-beat discipline: Each timed segment = one action. Cramming two narrative beats into 4s degrades physics and motion consistency.
π Capability-Specific Patterns
- Character Consistency
The man in @Image1 walks tiredly down the hallway, slowing his steps, finally stopping at his front door. Close-up on his face β he takes a deep breath, replaces the weariness with a relaxed expression. Maintain high character consistency, zero facial flicker, persistent clothing details.
- Camera Movement Replication
Reference @Image1's male character. He is in @Image2's elevator. Completely reference @Video1's camera movements and facial expressions. Hitchcock zoom during the fear moment, then orbit shots of the interior. Elevator doors open, follow shot walking out.
- Video Extension (Forward)
Extend @Video1 by 10 seconds. 1β5s: Light and shadow slowly slide across table through venetian blinds. 6β10s: A coffee bean drifts down. Camera pushes in toward it until screen goes black. English text gradually appears β "Lucky Coffee", "Breakfast", "AM 7:00-10:00".
- Video Extension (Reverse / Prepend)
Extend backward 10s. In warm afternoon light, the camera starts from the corner with awning fluttering in the breeze, slowly tilting down to flowers peeking out at the wall base, building anticipation for the main scene.
- Video Editing (Modify Existing)
Subvert @Video1's plot β the character's expression shifts from warmth to cold determination. The action is decisive, without hesitation. Maintain all other visual elements (scene, lighting, timing).
- Music Beat-Matching
bash scripts/generate-seedance.sh
--mode i2v
--file img1.jpg --file img2.jpg --file img3.jpg
--video-file reference_edit.mp4
--audio-file track.mp3
--subject "@Image1 @Image2 @Image3 β match the keyframe positions and rhythm of @Video1 for beat-synced cuts. BGM references @Audio1. More dynamic movement, dreamlike visual style."
--duration 15 --quality high
- Dialogue / Voice Acting
In the "Cat & Dog Roast Show" β emotionally expressive comedy segment: Cat host (licking paw, rolling eyes): "Who understands my suffering?" Dog host (head tilted, tail wagging): "You're one to talk? You sleep 18 hours a day..." Sound: lively studio ambience, audience laughter, punchy transitions.
- One-Take / Long Take
@Image1 @Image2 @Image3 β one-take tracking shot following a runner from the street up stairs, through a corridor, onto a rooftop, finally overlooking the city. No cuts throughout.
- E-commerce / Product Showcase
bash scripts/generate-seedance.sh
--mode i2v
--file product.jpg
--subject "Deconstruct the product. Static camera. Hamburger suspended mid-air, rotating slowly. Ingredients separate and reassemble. Cheese continues to melt and drip. Ultimate food aesthetics."
--intent "product"
--aspect "9:16"
--duration 15 --quality high
- Science / Educational Visualization
bash scripts/generate-seedance.sh
--subject "15-second health educational clip. 0β5s: Transparent blue human upper body, camera pushes into a clear artery, blood flows smoothly. 5β10s: Sugar and fat particles enter bloodstream, lipid deposits form on vessel walls. 10β15s: Vessel narrows, before/after comparison. 4K medical CGI, semi-transparent visualization."
--intent "educational"
--duration 15 --quality high
- FPV First-Person Shot
bash scripts/generate-seedance.sh
--subject "Immersive first-person POV shot. Camera glides at eye level through a narrow mountain trail,
trees rushing past in peripheral blur, rocky terrain below. Slight natural stabilization with wide-angle lens.
Continuous forward motion, no cuts throughout. Trail opens into a clearing β mountain peak visible ahead.
Sound: wind, footsteps on gravel, distant birds. Natural ambient audio, no music."
--intent "fpv"
--aspect "9:16" --duration 10 --quality high
- Cinematic Drone Flythrough
bash scripts/generate-seedance.sh
--subject "Cinematic aerial drone shot. Camera starts at 150m altitude above a coastal city at golden hour.
Smooth gimbal-stabilized descent along a sweeping lateral arc, dropping toward a rooftop terrace.
Long shadows cast across building tops, warm light on ocean surface. High-speed dive closes in
to product on the terrace β final frame settles into a medium close-up.
Sound: gentle wind, distant city hum, soft cinematic score building to resolve."
--intent "drone"
--aspect "16:9" --duration 10 --tier global --view
π¨ Prompt Templates
Cinematic Film
[SCENE] Rain-soaked cyberpunk alley, neon signs reflected on wet cobblestones. [SUBJECT] A lone figure in a weathered trench coat, face obscured by a wide-brim hat. [ACTION] Walking slowly, each step splashing neon color into the puddles. [CAMERA] Low-angle tracking shot, anamorphic lens, slow dolly in. Rack focus to face. [STYLE] Denis Villeneuve aesthetic, high contrast, desaturated blues and magentas. 24fps.
Product Ad (15s)
Reference @Video1's editing style. Replace @Video1's product with @Image1 as hero. 0β3s: Product enters with dynamic rotation, close-up on surface texture and logo. 4β8s: Multiple angle transitions β front, side, back β with highlight scanning light. 9β12s: Product in lifestyle context showing usage. 13β15s: Hero shot with brand tagline, background music builds to resolution. Sound: Reference @Video1's BGM. Add product interaction sound effects.
Short Drama (15s)
Scene (0β5s): Close-up on character's reddened eyes, finger pointing accusingly. Dialogue 1: "What exactly are you trying to take from me?" Scene (6β10s): Other character trembles, holding up evidence, steps forward. Dialogue 2: "I'm not deceiving you! This is what he entrusted to me!" Scene (11β15s): Evidence revealed, first character freezes β anger shifts to shock. Sound: Urgent piano + static interference, sobbing, muffled voice blending in. Duration: Precise 15 seconds, every frame tight, no filler.
Dance / Beat-Sync (13s)
Have the character in @Image1 replicate the dance moves and beat-synced music from @Video1. Generate a 13-second video. Movements should be smooth with no stuttering or freezing.
Scenery Montage (15s)
@Image1 @Image2 @Image3 @Image4 @Image5 @Image6 β landscape scene images. Reference @Video1's visual rhythm, inter-scene transitions, visual style, and music tempo for beat-synced editing.
Advertising / Product Motion
[SCENE] Minimalist white studio, single product on a rotating pedestal. [ACTION] Subtle 360Β° rotation, product details catching specular highlights. [CAMERA] Tight medium shot, macro lens pass over surface texture, slow orbit. [STYLE] Commercial grade, perfect exposure, zero background distraction.
Action / Physics
[SCENE] Desert canyon at sunrise, sandy terrain, long shadows. [SUBJECT] High-performance sports car accelerating through a turn. [ACTION] Rear wheels spinning with dust plume, chassis flexing under g-force. [CAMERA] Low hero angle dolly tracking alongside, then whip pan to lead car. [STYLE] Hollywood racing film, warm golden grade, motion blur on wheels. 24fps.
Character Consistency (Martial Arts)
[SUBJECT] Same fighter throughout: young woman, white gi, black belt, determined expression. [ACTION] Fluid kata sequence β rising block, stepping side kick, spinning back fist. [CAMERA] Full-body wide shot, then cut to close-up of fist impact in slow motion. [STYLE] Maintain identical lighting, clothing, and facial features in every frame. Zero flicker.
ποΈ Style & Quality Modifiers
Visual Style
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Cinematic quality, film grain, shallow depth of field
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2.35:1 widescreen, 24fps
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Ink wash painting style / Anime style / Photorealistic
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High saturation neon colors, cool-warm contrast
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4K medical CGI, semi-transparent visualization
Mood / Atmosphere
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Tense and suspenseful / Warm and healing / Epic and grand
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Comedy with exaggerated expressions
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Documentary tone, restrained narration
Audio Direction
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Background music: grand and majestic
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Sound effects: footsteps, crowd noise, car sounds
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Voice tone reference @Video1
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Beat-synced transitions matching music rhythm
β Common Mistakes to Avoid
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Vague references: Don't say "reference @Video1" β specify WHAT to reference (camera? action? effects? rhythm?)
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Conflicting instructions: Don't ask for "static camera" and "orbit shot" in the same segment.
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Overloading: Don't pack too many scenes into 4β5 seconds β keep it physically plausible.
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Missing @ assignments: If you upload 5 images, make sure each one is referenced with a clear purpose.
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Ignoring audio: Sound design dramatically improves output β always include audio direction.
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Forgetting duration: Match prompt complexity to the selected generation length.
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Real faces: Don't upload real human photos β the system will block them.
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Keyword soup: DO NOT use "8k, masterpiece, trending." Use technical descriptions instead.
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Discontinuous action: Avoid "The man runs and then he stops." Use fluid transitional language.
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Missing audio direction: Seedance 2.0 generates audio natively β always specify music tone, SFX, or ambience. Skipping it produces random sound.
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Narrative overload per segment: Each timed segment should contain one action beat. Multiple scene changes in 4s produce degraded physics and motion artifacts.
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FPV without continuous motion: FPV requires a motion-rich environment to work β a static room with FPV intent will not trigger the immersive effect. Pair FPV with corridors, streets, natural terrain, or product flyovers.
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Drone without a destination: Drone shots need a resolve point β specify what the camera descends toward or arrives at. "Drone shot" alone produces aimless floating.
π Protocol: All Modes
Mode 1: Text-to-Video (t2v)
Chinese tier (default) β epic reveal
bash scripts/generate-seedance.sh
--subject "hidden Andes temple, mist through the canopy"
--intent epic --aspect "16:9" --duration 10 --quality high --view
Global tier β 21:9 cinematic, 12s
bash scripts/generate-seedance.sh
--tier global
--subject "neon cyberpunk alley, rain-slicked streets"
--intent tense --aspect "21:9" --duration 12 --view
VIP fast β square social format
bash scripts/generate-seedance.sh
--tier vip --fast
--subject "product rotating on a pedestal, specular highlights"
--intent product --aspect "1:1" --duration 6
Mode 2: Image-to-Video (i2v)
Chinese tier β animate with video/audio refs
bash scripts/generate-seedance.sh --mode i2v
--file character.jpg --video-file ref_motion.mp4 --audio-file bgm.mp3
--subject "@image1's character walks forward, @video1's camera movement, BGM references @audio1"
--quality high --view
Global tier β 1 image = first frame anchor
bash scripts/generate-seedance.sh --mode i2v --tier global
--file hero.jpg
--subject "hero strides forward, coat billowing in slow motion"
--duration 8 --view
VIP fast β 3 images, omni ref mode (2-9 images switches to omni)
bash scripts/generate-seedance.sh --mode i2v --tier vip --fast
--file char.jpg --file env.jpg --file style.jpg
--subject "@image1 character walks through @image2's environment in @image3's style"
--duration 10
Mode 3: Extend Video (Chinese tier)
Extend naturally
bash scripts/generate-seedance.sh --mode extend
--request-id "abc-123-def-456" --duration 10
Extend with directional prompt
bash scripts/generate-seedance.sh --mode extend
--request-id "abc-123-def-456"
--subject "camera continues pulling back, revealing the vast city below"
--intent reveal --duration 10 --quality high --view
Mode 4: First & Last Frame (Global/VIP)
One image = first frame anchor
bash scripts/generate-seedance.sh --mode first-last --tier global
--file opening_scene.jpg
--subject "smooth cinematic push into the scene" --duration 6 --view
Two images = interpolate between first and last frame
bash scripts/generate-seedance.sh --mode first-last --tier vip --fast
--file start.jpg --file end.jpg
--subject "dramatic reveal transition between the two frames" --duration 8 --view
Mode 5: Omni Reference (omni)
Chinese tier β images + video + audio refs
bash scripts/generate-seedance.sh --mode omni --tier chinese
--file character.jpg --video-file ref_edit.mp4 --audio-file track.mp3
--subject "@image1's character performs moves from @video1, BGM references @audio1"
--duration 15 --quality high --view
Global tier β images + audio, no video refs
bash scripts/generate-seedance.sh --mode omni --tier global
--file portrait.jpg --audio-file bgm.mp3
--subject "@image1 is the main character. Walking through a neon-lit city at night. BGM references @audio1."
--aspect "16:9" --duration 8 --view
VIP tier β with trained omni character
bash scripts/generate-seedance.sh --mode omni --tier vip --fast
--subject "@omni-character:char_1775422630065_4vbana walks through a garden at golden hour"
--aspect "16:9" --duration 10 --view
With @character ref (from character mode)
bash scripts/generate-seedance.sh --mode omni --tier global
--subject "@character:cab9517f-1818-4910-8d66 walks down a rain-soaked alley, cinematic tracking shot"
--duration 8 --view
Mode 6: Train Omni Reference Character (omni-train)
Train from a single portrait
bash scripts/generate-seedance.sh --mode omni-train
--file portrait.jpg
--character-name "Alex"
--character-desc "A brave explorer with piercing blue eyes"
Use in omni prompts after training completes:
@omni-character:<character_id returned>
Mode 7: Character Sheet (character, Chinese tier)
Build character from 1β3 reference images
bash scripts/generate-seedance.sh --mode character
--file ref1.jpg --file ref2.jpg
--character-name "Hero"
--subject "red leather jacket with black jeans and white sneakers"
Use the returned request_id in t2v/i2v/omni:
@character:<request_id>
Mode 8: Video Edit (video-edit, Chinese tier)
Replace subject in an existing video
bash scripts/generate-seedance.sh --mode video-edit
--video-url "https://example.com/input.mp4"
--file replacement_character.jpg
--subject "Replace the running man with @image1. Preserve exact motion, speed, and camera shake."
--quality high --view
Edit with watermark removal in one step
bash scripts/generate-seedance.sh --mode video-edit
--video-file source.mp4
--subject "Subvert the plot β the character's expression shifts from warmth to cold determination."
--remove-watermark --view
Mode 9: Watermark Removal (watermark-remove)
Basic watermark removal
bash scripts/generate-seedance.sh --mode watermark-remove
--video-url "https://example.com/seedance_output.mp4" --view
Pro watermark removal (100MB limit, better quality)
bash scripts/generate-seedance.sh --mode watermark-remove
--video-file my_video.mp4 --pro --view
Async Pattern
Submit and get request_id immediately
RESULT=$(bash scripts/generate-seedance.sh --tier vip --fast --subject "..." --async --json) REQUEST_ID=$(echo "$RESULT" | jq -r '.request_id')
Check status later
bash ../../../../core/media/generate-video.sh --result "$REQUEST_ID"
βοΈ Implementation Details
Endpoint Reference
Mode Tier Endpoint
t2v
chinese seedance-v2.0-t2v
t2v
global seedance-2-text-to-video{-fast}
t2v
vip seedance-2-vip-text-to-video{-fast}
i2v
chinese seedance-v2.0-i2v
i2v
global seedance-2-image-to-video{-fast}
i2v
vip seedance-2-vip-image-to-video{-fast}
extend
chinese seedance-v2.0-extend
first-last
global seedance-2-first-last-frame{-fast}
first-last
vip seedance-2-vip-first-last-frame{-fast}
omni
chinese seedance-2.0-omni-reference
omni
global seedance-2-omni-reference-no-video{-fast}
omni
vip seedance-2-vip-omni-reference{-fast}
omni-train
any seedance-2-omni-reference-train
character
any seedance-2-character
video-edit
chinese seedance-v2.0-video-edit
watermark-remove
β seedance-2.0-watermark-remover / seedance-2-video-watermark-remover-pro
Parameter Differences by Tier
Parameter Chinese Global VIP
aspect_ratio
16:9, 9:16, 4:3, 3:4
- 21:9, 1:1
- 21:9, 1:1
duration
5 / 10 / 15 (enum) 4β15 (any int) 4β15 (any int)
quality
basic / high β (not supported) β (not supported)
video_files (omni) β up to 3 β β
audio_files (omni) β up to 3 β up to 3 β up to 3
Fast variant β β (--fast ) β (--fast )
This skill acts as a Cinematographic Wrapper that translates creative intent into high-fidelity technical instructions for the muapi core.