time

Motto: Time flows as the story requires.

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Install skill "time" with this command: npx skills add simhacker/moollm/simhacker-moollm-time

Time Skill

Simulation turns vs LLM iterations.

Motto: "Time flows as the story requires."

Key Concepts

  • Simulation turns — Game time, what mechanics track
  • LLM iterations — Meta-level, one response
  • They're not the same! One LLM response might be 0, 1, or many turns

Turn Definition

ActionTurns
GO NORTH1
PAT TERPIE1
LOOK0
INVENTORY0
Pet all 8 kittens8
Take a nap~10

Duration Types

  • Turns — X simulation turns (primary unit)
  • Conditional — Until condition met
  • While present — While in location/with item
  • Permanent — Until explicitly removed

See Also

  • buff — Buff durations use simulation turns
  • needs — Needs decay over simulation turns

Source Transparency

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