building-system
Architecture of buildings, rooms, zones, and the furniture grid system.
The central hub of the entity. Dictates rules on the character's availability (IsFree), life cycle (Death/Unconscious), and brain (Player/NPC Switch).
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Install skill "character-core" with this command: npx skills add Silac1995/skillsmp-silac1995-silac1995-character-core
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Related by shared tags or category signals.
Architecture of buildings, rooms, zones, and the furniture grid system.
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