godot-skill-judge

Meta-skill for validating the integrity and quality of other skills. automatically checks for SKILL.md existence, script syntax errors (via Godot CLI), and metadata completeness. Use this skill to verify the entire skill library. Trigger keywords: validation, continuous_integration, quality_assurance, syntax_check, metadata_check.

Safety Notice

This listing is imported from skills.sh public index metadata. Review upstream SKILL.md and repository scripts before running.

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Install skill "godot-skill-judge" with this command: npx skills add thedivergentai/gd-agentic-skills/thedivergentai-gd-agentic-skills-godot-skill-judge

Skill Judge

The Guardian of Quality.

Responsibilities

  1. Existence Check: Ensure every skill folder has a SKILL.md.
  2. Metadata Validation: Ensure SKILL.md has valid YAML frontmatter with name and description.
  3. Script Validation: Scan all .gd files and check for basic parsing errors.
  4. Godot 4 Compatibility: Scan for banned Godot 3 keywords (move_and_slide(vec), rotation_degrees vector usage errors, etc).

Available Scripts

skill_validator.gd

The core validation engine. Can be run as an EditorScript or via CLI.

Reference

Source Transparency

This detail page is rendered from real SKILL.md content. Trust labels are metadata-based hints, not a safety guarantee.

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