team-communication-protocols

Team Communication Protocols

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Install skill "team-communication-protocols" with this command: npx skills add wshobson/agents/wshobson-agents-team-communication-protocols

Team Communication Protocols

Protocols for effective communication between agent teammates, including message type selection, plan approval workflows, shutdown procedures, and common anti-patterns to avoid.

When to Use This Skill

  • Establishing communication norms for a new team

  • Choosing between message types (message, broadcast, shutdown_request)

  • Handling plan approval workflows

  • Managing graceful team shutdown

  • Discovering teammate identities and capabilities

Message Type Selection

message (Direct Message) — Default Choice

Send to a single specific teammate:

{ "type": "message", "recipient": "implementer-1", "content": "Your API endpoint is ready. You can now build the frontend form.", "summary": "API endpoint ready for frontend" }

Use for: Task updates, coordination, questions, integration notifications.

broadcast — Use Sparingly

Send to ALL teammates simultaneously:

{ "type": "broadcast", "content": "Critical: shared types file has been updated. Pull latest before continuing.", "summary": "Shared types updated" }

Use ONLY for: Critical blockers affecting everyone, major changes to shared resources.

Why sparingly?: Each broadcast sends N separate messages (one per teammate), consuming API resources proportional to team size.

shutdown_request — Graceful Termination

Request a teammate to shut down:

{ "type": "shutdown_request", "recipient": "reviewer-1", "content": "Review complete, shutting down team." }

The teammate responds with shutdown_response (approve or reject with reason).

Communication Anti-Patterns

Anti-Pattern Problem Better Approach

Broadcasting routine updates Wastes resources, noise Direct message to affected teammate

Sending JSON status messages Not designed for structured data Use TaskUpdate to update task status

Not communicating at integration points Teammates build against stale interfaces Message when your interface is ready

Micromanaging via messages Overwhelms teammates, slows work Check in at milestones, not every step

Using UUIDs instead of names Hard to read, error-prone Always use teammate names

Ignoring idle teammates Wasted capacity Assign new work or shut down

Plan Approval Workflow

When a teammate is spawned with plan_mode_required :

  • Teammate creates a plan using read-only exploration tools

  • Teammate calls ExitPlanMode which sends a plan_approval_request to the lead

  • Lead reviews the plan

  • Lead responds with plan_approval_response :

Approve:

{ "type": "plan_approval_response", "request_id": "abc-123", "recipient": "implementer-1", "approve": true }

Reject with feedback:

{ "type": "plan_approval_response", "request_id": "abc-123", "recipient": "implementer-1", "approve": false, "content": "Please add error handling for the API calls" }

Shutdown Protocol

Graceful Shutdown Sequence

  • Lead sends shutdown_request to each teammate

  • Teammate receives request as a JSON message with type: "shutdown_request"

  • Teammate responds with shutdown_response :

  • approve: true — Teammate saves state and exits

  • approve: false

  • reason — Teammate continues working
  • Lead handles rejections — Wait for teammate to finish, then retry

  • After all teammates shut down — Call Teammate cleanup

Handling Rejections

If a teammate rejects shutdown:

  • Check their reason (usually "still working on task")

  • Wait for their current task to complete

  • Retry shutdown request

  • If urgent, user can force shutdown

Teammate Discovery

Find team members by reading the config file:

Location: ~/.claude/teams/{team-name}/config.json

Structure:

{ "members": [ { "name": "security-reviewer", "agentId": "uuid-here", "agentType": "team-reviewer" }, { "name": "perf-reviewer", "agentId": "uuid-here", "agentType": "team-reviewer" } ] }

Always use name for messaging and task assignment. Never use agentId directly.

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