Total Skills
47
Skills published by TMHSDigital with real stars/downloads and source-aware metadata.
Total Skills
47
Total Stars
0
Total Downloads
0
Comparison chart based on real stars and downloads signals from source data.
steam-achievement-designer
0
steam-anticheat-integration
0
steam-api-reference
0
steam-bug-report-template
0
steam-build-automation
0
steam-cloud-saves
0
steam-community-management
0
steam-dlc-expansion-planning
0
Design and document Steam achievements. Helps structure achievement definitions (API name, display name, description, icon requirements, hidden flag) and generates the VDF/JSON config snippets for Steamworks upload. Use when planning or implementing achievements.
Integrate anti-cheat solutions with Steam games. Covers EasyAntiCheat (EAC), BattlEye, and VAC setup, Proton/Linux compatibility, Steam Deck considerations, and custom anti-cheat patterns. Use when adding anti-cheat protection to a multiplayer Steam game.
Search and retrieve Steam Web API and Steamworks SDK documentation. Returns endpoint signatures, parameter descriptions, and code examples. Use when the user needs to call a Steam API, wants to know available endpoints, or is integrating Steamworks SDK methods.
Generate structured bug report templates for Steam games. Covers report structure, Steam system info integration, crash dump guidance, known issues tracking, and forum integration. Use when setting up bug reporting workflows or helping players submit useful reports.
Automate Steam builds with SteamPipe CI/CD integration. Covers GitHub Actions, GitLab CI, and Jenkins pipelines for depot uploads, beta branch management, and Docker-containerized builds. Use when setting up automated Steam build pipelines or configuring CI/CD for Steamworks distribution.
Implement Steam Cloud save functionality. Covers ISteamRemoteStorage for manual cloud saves, Auto-Cloud configuration, conflict resolution, and quota management. Use when adding cloud save support to a game or debugging cloud sync issues.
Post-launch community management for Steam games. Covers announcements, events, discussion forum moderation, update post templates, and Community Hub configuration. Use when managing player communication, creating events, or setting up community channels.
Plan and configure DLC, expansions, and post-launch content for Steam games. Covers DLC App ID creation, depot setup, season passes, content cadence, pricing tiers, and in-game ownership checks. Use when planning downloadable content or post-launch monetization.
Integrate Steam social features into your game. Covers friends list, rich presence, Steam Overlay, game invites, avatars, and persona names via ISteamFriends. Use when building social features, showing friends in-game, or setting up rich presence strings.
Compare two or more Steam games side by side. Fetches store data and player counts for multiple titles and formats a comparison table. Use when comparing game prices, reviews, player counts, or features for competitive analysis, purchase decisions, or market research.
Integrate Steam Input for controller support. Covers ISteamInput for detecting controllers, configuring action sets, binding actions, and retrieving button glyphs. Use when adding controller support, configuring input for Steam Deck, or implementing action-based input systems.
Implement Steam Inventory and in-game economy. Covers ISteamInventory for item management, ISteamMicroTxn for in-game purchases, inventory schema definition, and Web API queries. Use when adding items, loot, microtransactions, or a player-facing item store to a game.
Implement and query Steam Leaderboards. Covers creating leaderboards, uploading scores, downloading entries (global, friends, around-user), and Web API queries. Use when adding leaderboards to a game or querying leaderboard data.
Genre trend analysis, tag popularity, competitor identification, and market gap analysis using Steam store data. Use when evaluating a game concept's market fit, scouting competitors, or analyzing genre saturation.
Guide for migrating games to Steam from other platforms (Epic, GOG, itch.io) or integrating Steamworks across engines (Unity, Unreal, Godot). Covers feature parity mapping, SDK integration steps, store page strategy, and technical migration checklists. Use when porting an existing game to Steam or adding Steamworks to a multi-platform title.
Integrate Steam multiplayer networking into your game. Covers lobby creation, matchmaking, Steam Networking Sockets (relay), dedicated game servers, and auth tickets. Use when building multiplayer features, setting up lobbies, or implementing peer-to-peer or server-based networking with Steamworks.
Look up player and game statistics including player counts, achievement stats, leaderboards, and user game libraries for public profiles. Use when analyzing game performance, checking player engagement, or building features that consume player data.
Configure Steam Playtest for pre-release testing. Covers playtest App ID creation, open vs NDA playtests, key distribution, signup page setup, feedback collection, and transition to Early Access or launch. Use when setting up player testing before or during Early Access.
Analyze pricing trends, sale history, regional pricing differences, and price-to-review value scoring for Steam games. Use when evaluating pricing strategy, comparing regional costs, or identifying sale patterns.
Data-driven pricing strategy for Steam games. Covers regional pricing, launch discounts, sale participation, bundles, free-to-play conversion, and price change rules. Use when setting or adjusting game pricing on Steam.
Look up any Steam user's public profile. Fetch player summaries, owned games with playtime, recent activity, Steam level, badges, and friend lists. Use when someone wants to check a Steam profile, see their own stats, or look up another player.
Pre-release validation checklist for Steam games. Covers store page completeness, depot configuration, achievements, cloud saves, Steam Deck compatibility, pricing, and launch readiness. Use when preparing to launch or update a game on Steam.
Fetch and analyze Steam game reviews. Sentiment breakdown, common complaints, comparison across updates, language distribution, and review volume trends. Use when evaluating player feedback, analyzing competitor reception, or investigating review bombing.
Comprehensive steamcmd scripting reference. Common commands, batch/shell scripts, Docker containerized builds, Steam Guard handling, and troubleshooting. Use when writing steamcmd scripts, automating builds, or debugging steamcmd issues.
Look up any Steam game or app by name or App ID. Returns store page data including price, description, tags, reviews, release date, and system requirements. Use when the user asks about a Steam game, wants to check competitor pricing, or needs store metadata.
Optimize Steam store pages for maximum visibility and conversion. Covers capsule image specs, description structure, tag strategy, trailer guidance, demo setup, and screenshot optimization. Use when building or improving a Steam store page.
Guide for using Steam's development sandbox environment. Covers App ID 480 (SpaceWar) for testing, test account setup, Steam client console commands, Steamworks partner test environments, and testing achievements/leaderboards/inventory without affecting production. Use when setting up a Steamworks development or testing workflow.
Estimate wishlist counts from follower data, review counts, and public signals. Provides conversion rate benchmarks (wishlist-to-sales, review-to-sales) and the Boxleiter method. Use when forecasting launch sales, evaluating pre-release traction, or setting marketing targets.
Query and manage Steam Workshop items. Search workshop by game, get item details, and document workshop integration patterns. Use when building Workshop support into a game or querying UGC data.
Manage Steamworks app configuration. Query and document depot configs, build configurations, launch options, and DLC setup. Use when working on Steamworks app admin tasks, setting up builds, or documenting deployment configs.
Debug running containers with log analysis, shell access, state inspection, and network diagnostics.
Multi-stage pipelines, sidecar patterns, healthchecks, init containers, signal handling, and graceful shutdown.
Use Docker in CI/CD pipelines with GitHub Actions, multi-platform builds, registry push, and layer caching strategies.
Write, debug, and optimize docker-compose.yml files with service definitions, networking, volumes, and healthchecks.
Manage Docker contexts for multi-host and remote Docker engine workflows
Set up development environments with Docker including hot reload, dev containers, bind mounts, and database containers.
Docker Content Trust - image signing, verification, key management, and CI/CD signing pipelines
Multi-architecture builds, buildx builder configuration, manifest lists, platform targeting, and cross-compilation patterns.
Configure container networking with bridge, host, and overlay drivers, port mapping, DNS resolution, and inter-container communication.
Work with container registries including Docker Hub, GHCR, ECR, and ACR for pushing, pulling, and tag management.
Configure resource limits and monitoring with CPU and memory constraints, cgroups, container stats, and OOM kill prevention.
Harden container security with rootless mode, read-only filesystems, capability management, secret handling, and image scanning.
Docker Swarm mode orchestration - cluster management, service deployment, scaling, node administration, and rolling updates
Diagnose and fix common Docker problems including port conflicts, permission errors, disk space, networking issues, and build failures.
Manage data persistence with named volumes, bind mounts, tmpfs mounts, volume drivers, and backup strategies.
Write and optimize Dockerfiles with multi-stage builds, layer caching, image size reduction, and security hardening.
Reduce Docker image size with base image selection, layer consolidation, multi-stage patterns, and distroless builds.