Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
Assess Adaptation Challenge
Understand what needs adaptation and why:
Identify the source context:
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What was it designed for originally? (Desktop web? Mobile app?)
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What assumptions were made? (Large screen? Mouse input? Fast connection?)
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What works well in current context?
Understand target context:
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Device: Mobile, tablet, desktop, TV, watch, print?
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Input method: Touch, mouse, keyboard, voice, gamepad?
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Screen constraints: Size, resolution, orientation?
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Connection: Fast wifi, slow 3G, offline?
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Usage context: On-the-go vs desk, quick glance vs focused reading?
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User expectations: What do users expect on this platform?
Identify adaptation challenges:
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What won't fit? (Content, navigation, features)
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What won't work? (Hover states on touch, tiny touch targets)
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What's inappropriate? (Desktop patterns on mobile, mobile patterns on desktop)
CRITICAL: Adaptation is not just scaling - it's rethinking the experience for the new context.
Plan Adaptation Strategy
Create context-appropriate strategy:
Mobile Adaptation (Desktop → Mobile)
Layout Strategy:
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Single column instead of multi-column
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Vertical stacking instead of side-by-side
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Full-width components instead of fixed widths
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Bottom navigation instead of top/side navigation
Interaction Strategy:
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Touch targets 44x44px minimum (not hover-dependent)
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Swipe gestures where appropriate (lists, carousels)
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Bottom sheets instead of dropdowns
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Thumbs-first design (controls within thumb reach)
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Larger tap areas with more spacing
Content Strategy:
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Progressive disclosure (don't show everything at once)
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Prioritize primary content (secondary content in tabs/accordions)
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Shorter text (more concise)
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Larger text (16px minimum)
Navigation Strategy:
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Hamburger menu or bottom navigation
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Reduce navigation complexity
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Sticky headers for context
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Back button in navigation flow
Tablet Adaptation (Hybrid Approach)
Layout Strategy:
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Two-column layouts (not single or three-column)
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Side panels for secondary content
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Master-detail views (list + detail)
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Adaptive based on orientation (portrait vs landscape)
Interaction Strategy:
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Support both touch and pointer
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Touch targets 44x44px but allow denser layouts than phone
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Side navigation drawers
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Multi-column forms where appropriate
Desktop Adaptation (Mobile → Desktop)
Layout Strategy:
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Multi-column layouts (use horizontal space)
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Side navigation always visible
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Multiple information panels simultaneously
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Fixed widths with max-width constraints (don't stretch to 4K)
Interaction Strategy:
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Hover states for additional information
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Keyboard shortcuts
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Right-click context menus
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Drag and drop where helpful
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Multi-select with Shift/Cmd
Content Strategy:
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Show more information upfront (less progressive disclosure)
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Data tables with many columns
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Richer visualizations
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More detailed descriptions
Print Adaptation (Screen → Print)
Layout Strategy:
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Page breaks at logical points
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Remove navigation, footer, interactive elements
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Black and white (or limited color)
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Proper margins for binding
Content Strategy:
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Expand shortened content (show full URLs, hidden sections)
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Add page numbers, headers, footers
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Include metadata (print date, page title)
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Convert charts to print-friendly versions
Email Adaptation (Web → Email)
Layout Strategy:
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Narrow width (600px max)
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Single column only
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Inline CSS (no external stylesheets)
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Table-based layouts (for email client compatibility)
Interaction Strategy:
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Large, obvious CTAs (buttons not text links)
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No hover states (not reliable)
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Deep links to web app for complex interactions
Implement Adaptations
Apply changes systematically:
Responsive Breakpoints
Choose appropriate breakpoints:
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Mobile: 320px-767px
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Tablet: 768px-1023px
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Desktop: 1024px+
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Or content-driven breakpoints (where design breaks)
Layout Adaptation Techniques
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CSS Grid/Flexbox: Reflow layouts automatically
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Container Queries: Adapt based on container, not viewport
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clamp() : Fluid sizing between min and max
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Media queries: Different styles for different contexts
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Display properties: Show/hide elements per context
Touch Adaptation
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Increase touch target sizes (44x44px minimum)
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Add more spacing between interactive elements
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Remove hover-dependent interactions
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Add touch feedback (ripples, highlights)
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Consider thumb zones (easier to reach bottom than top)
Content Adaptation
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Use display: none sparingly (still downloads)
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Progressive enhancement (core content first, enhancements on larger screens)
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Lazy loading for off-screen content
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Responsive images (srcset , picture element)
Navigation Adaptation
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Transform complex nav to hamburger/drawer on mobile
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Bottom nav bar for mobile apps
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Persistent side navigation on desktop
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Breadcrumbs on smaller screens for context
IMPORTANT: Test on real devices, not just browser DevTools. Device emulation is helpful but not perfect.
NEVER:
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Hide core functionality on mobile (if it matters, make it work)
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Assume desktop = powerful device (consider accessibility, older machines)
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Use different information architecture across contexts (confusing)
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Break user expectations for platform (mobile users expect mobile patterns)
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Forget landscape orientation on mobile/tablet
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Use generic breakpoints blindly (use content-driven breakpoints)
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Ignore touch on desktop (many desktop devices have touch)
Verify Adaptations
Test thoroughly across contexts:
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Real devices: Test on actual phones, tablets, desktops
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Different orientations: Portrait and landscape
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Different browsers: Safari, Chrome, Firefox, Edge
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Different OS: iOS, Android, Windows, macOS
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Different input methods: Touch, mouse, keyboard
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Edge cases: Very small screens (320px), very large screens (4K)
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Slow connections: Test on throttled network
Remember: You're a cross-platform design expert. Make experiences that feel native to each context while maintaining brand and functionality consistency. Adapt intentionally, test thoroughly.